Spelkontroll  ::  Emulation64  ::  DCEmu.co.ukNetwork Sites:    About  ::  Hosting  ::  Donate 
Home Files Forums Reviews Guides Articles Interviews

Welcome to the Emulation64 Network255 Users Online

 





    Saturday, December 15, 2007
blueMSX 2.71 Released


- Added support for Forte II Games arcade boards
- Added support for Halnote mapper
- Added support for Arkanoid pad
- Added the Ciel Expert 3 IDE machine
- Added 165 new game cheats
- Reduced SCC volume to conform with an average MSX machine
- Fixed screen 6 sprite collision timing bug
- Fixed properties bug when canceling the Properties dialog
- Fixed bug in Konami mapper that made non standard size roms not run properly
- Rom name in machine config dialog can now be edited in the text field
- Fixed minor SCC timing issue
- Fixed PSG volume initialization in ColecoVision
- Fixed Joystick initialization in ColecoVision
- Minor bugfixes in Yamaha SFG05 emulation

blueMSX Official Site
blueMSX 2.71
 



    Sunday, May 13, 2007
blueMSX 2.7 Released


- Added support for MEGA-SCSI, WAVE-SCSI and MSX Club Gouda SCSI (NOVAXIS)
- Added support for SCSI CD Audio and CD-ROM
- Added support for keyboard input in the Philips Music Module (MSX-Audio)
- Added support for MIDI input and output in the Philips Music Module (MSX-Audio) and SFG-05 (Yamaha CX5M/CX7M)
- Added support for ESE-SCC, ESE-RAM and Mega Flash ROM SCC cartridges
- New trainer with improved search capabilities and a new .mcf file format
- Added remove all harddisks feature
- Added support for sprite mirroring (screen 2) in MSX1 machines
- Added pixel accuracy in screen 0
- Added Home hotkey in debugger to go to current command
- Added new values in the cpu register window of the debugger
- Added ability to use registers in the 'Go to' feature and the memory viewer of the debugger
- When CPU is stopped by a breakpoint, the sound buffer is cleared
- Fixed z80 timing bugs
- Fixed z80 instruction bugs
- Fixed bug in Cas and Disk leds
- Vram pointer updated correctly in MSX1 machines
- 5th Sprite status bits updated correctly
- Fixed bug with collision detection for transparent sprites
- Screen 0 masking handled correctly
- Fixed digitize enable bit (ignoring it) in screen 0-4
- Fixed scroll bug in screen 4
- TC8566AF format bug fixed : filler byte was not used.
- Fixed a bug in the Panasonic FDC that caused some MSX2+ machines to fail
- Fixed aliasing in SCC filter
- Improved Moonsound emulation
- Fixed bug in mirrored mapper
- Re-added support for old command line rom types

BlueMSX Official Site
blueMSX 2.7
 



    Sunday, October 01, 2006
blueMSX 2.6.1 Released


- Fixed AVI rendering that caused emulator crash on some PC's
- Fixed fullspeed support that was source of crash on some PC's
- Improved the video capture algorithm (runned out of space in 2.6)
- Fixed bug related to the blending of consecutive frames (didn't take effect on startup in 2.6)
- Changed default width of the memory window in the debugger to 16 bytes

blueMSX Official Site
blueMSX 2.6.1
 



    Sunday, September 17, 2006
blueMSX 2.6 Released


blueMSX is the first freeware emulator to support the Game Reader, a device that allows an user to play real MSX cartridges on a PC. blueMSX is using Vincent van Dam's API to access the Game Reader device. The support requires the Game Reader hardware and official drivers that can be purchased from Sunrise or MSX-ASSOCIATION.

Note that the support is very different from MSXPLAYer and some cartridges will not run as well as with the MSXPLAYer.

Another surprising new feature is support for ObsoNET, the only Ethernet solution for MSX, developed by Daniel Berdugo. Read carefully the manual as this support requires to install first WinPCap, the Windows Packet Capture Library.

After many requests from gamers, the emulator comes finally with input event logging, replay and AVI rendering. Conceived as enhanced save states, this great feature gives to the user a more complete MSX experience !

blueMSX 2.6 has also support for the Sega SC-3000 and SF-7000 computers, that were very close to the MSX1 system without being compatible.

Which are the other changes ?

- Added support for low resolution in fullscreen mode
- Added SVI printer support
- Added selection of video in grabber
- Added support for Sony Playball roms with digitized speech
- Added support for MegaCart(R), a new type of Coleco rom
- Added dutch version of the user manual
- Fixed crash caused by video grabber card
- Made video grabber unload if not selected (in 2.5, the grabber was always enabled)
- Fixed NMI bug in z80 emulation causing some Coleco games to fail running
- Fixed detection of Sega rom types in menus and dialogs
- Fixed bug in screen 10 vertical border color
- Fixed header of PNG screenshots
- Fixed bug in the S1985 device that caused emulator to crash when debugger was open.
- Fixed the joystick button triggers for the SVI joystick
- Fixed bug in the I8250 UART used in SVI-328 that caused emulator to hang
- Fixed SVI-328 PPI bug
- Fixed default rom mapper handling
- Changed default width of the memory window in the debugger to 16 bytes
- Fixed some printer emulation bugs
- Fixed save state in R-Type rom mapper so it doesn't crash the emulator
- VDP timers are now saved correctly in save states
- Updated MSX Printer emulation to include a static font
- Fixed screen 6 sprites
- Fixed CC sprite bug that made CC sprites visible even if no non CC sprite was present
- Fixed sprite collision index in Status Register 0 for screen 5-8 sprites
- Fixed bug related to CC sprites (having the attribute "Mix color with sprite that has next higher priority")

blueMSX Official Site
blueMSX 2.6
 



    Sunday, July 09, 2006
blueMSX 2.5 Released


After almost 10 months since the previous release, the new version of blueMSX is a big update, full of very advanced features :
- The implementation of a new controllers and keyboard editor gives still more comfort to the gamers and will allow to support easily other computers or consoles in future versions.
- Requested since a long time by the MSX developers, the hard disk emulation is now a reality and besides the well-known Sunrise IDE hard disk controllers, blueMSX has also implemented the Beer IDE and GIDE supports.
- In the musical domain, blueMSX is the first emulator that is capable to support the Yamaha CX5M, CX5M-128 and CX7M-128 computers by emulation of the YM2151 sound chip and the YK-01, YK-10 and YK-20 music keyboards. The MIDI part of the Yamaha SFG cartridges is not yet available.

Which are the other changes ?
In the emulator :
- Added support for the MHT Ingenieros Gunstick and the ASCII Plus-X Terminator Laser
- Added support for two 80 columns graphics cards on MSX1 : Microsol VMX-80 and SVI-737
- Added support for Video In, Sony HBI-V1 digitizer and the digitization part of the Philips NMS-8280 computer
- Added superimpose and external video source support in V9938 emulation
- Added support for PNG screenshots
- Added support for creating new disk images of various size on MSX and SVI-328
- Added support for undocumented screen mode (screen 0 with screen 2 style name table addressing)
- Added a new display synchronization method
- Added a video option to blend consecutive frames and get smoother picture
- Added support for the YM2149 PSG
- Fixed the MIDI-IN support in the Turbo-R machines
- Added new rom mappers for SFG-01 and SFG-05 (used in the Yamaha music computers), the F&M Direct Assembler System and the SG-1000 version of The Castle
- Improved SRAM enable/disable handling in FM-PAC
- Restructured Keyboard and Joystick input
- Optimized the video rendering
- Added support for running blueMSX from read only media
- Added support for running blueMSX without storing any data on local machine
- Fixed addressing in Konami mappers
- Fixed bug in 1kB ram mapper used in ColecoVision and SG-1000
- Border rendering is now cycle accurate
- Fixed HREFRESH timing in VDP
- Fixed bug in XVRAM emulation
- Fixed sprite status bug
- Fixed VDP timing in Turbo-R and MSX2+ machines

In the debugger :
- Added find dialog to search for strings or values in the memory
- Improved editing in memory window
- Added debugging support of OPL sound chips

In the trainer :
- Extended the cheat database to 396 MSX games

blueMSX Official Site
blueMSX 2.5
 



    Sunday, February 26, 2006
RuMSX 0.40 Released


- Display driver (normal and hires) are completely rewritten. The new sprite-renderer includes also a completely changed coincidence detection. Games such as "Hydefos" or "Psycho World" are now running properly!
- Added "MSX2[b]" configuration with 256KB RAM in Slot 3-3, which is required by many disk-images. This is compatible to the Sony (HB-F700D) layout, that supports POKE-1,255 for running many games.
- Code is now optimized for Pentium Pro and higher.
- Major enhancements of the RuMSX core do now require at least a processor with 1 GHz (1.5GHz recommended)
- Added support for ROM-database including the RUMSXROM.EXE command-line utility for database maintenance. The initial database contains more than 500 known ROMs.
- "Harry Fox with Snow Demonking" did not run on MSX 2+ and MSX Turbo-R machines. This is now fixed!
- Incorrectly selected 16KB ROM-types (e.g. ASCII/16K) sometimes caused RuMSX to crash!
- Support of OPLL audio (MSX-Music, FM-PAC) slightly improved (notes should no longer 'hang').
- Support of video capture hardware slightly improved (video display is now scaled).
- Switched I/O (ports &H40-&H4F) did not work fully correct, therefore Kanji-modes 1+3 displayed filled blocks instead of proper characters (this bug was new since RuMSX v0.32).
- SCC+ access is now recognized (played as SCC sound).
- Added previously removed Hangul ROMs again.
- Added '/NoSoundOut' command-line option to disable annoying MSX sounds.
- Added "International (DIN)" font to locale settings. (provides the DIN "0" character)

RuMSX Official Site
RuMSX 0.40
 



    Sunday, November 20, 2005
RuMSX 0.33 Released


Changes from RuMSX V0.32 to V0.33
• RUMSXEMU.ZIP (*updated*) has been changed and must be downloaded.
• RUMSXUNI.ZIP (*updated*) contains a trial-version of the RuMSX V0.33 unicode build (MSXW.EXE), which supports world-wide character sets in the single file. This file is NOT part of the InstallShield-version.
• Since V0.29 RuMSX supports a "My MSX" folder. This feature is disabled by default and has to be enabled by separate tools!
• Many problems since V0.32 fixed: conceptual bugs in the interrupt handling are now solved! "Zanac", "Zanac 3", "Super Laydock Last Attack 2" and "F1 Spirit 3D Special" are working again (at least as good as before).
• The ROM-type "Generic MegaROM (with SCC, KONAMI 8 KByte)" was defined incorrectly. Bank 1 (&H4000-5FFF) is now fixed, otherwise it would not work on MSX2+ and TurboR.
• Also: no Konami-ROM is of this type: detection corrected!
• One display frame has been skipped always, even if 0-Skip has been configured
• Screen 8 had wrong colors in HiRes-mode

RuMSX Official Site
RuMSX 0.33
 



    Sunday, September 25, 2005
RuMSX 0.32 Released

A new version of RuMSX has been released for your MSX emulation pleasure.
Here's what's new:

# RUMSXEMU.ZIP (*updated*) has been changed and must be downloaded.
# RUMSXLNG.ZIP (*updated*) has been changed and need to be downloaded for localization-support.
# RUMSXLNX.ZIP (*updated*) contains partially localized versions of RuMSX (french+russian). In contrast to RUMSXLNG.ZIP the translation is not completed. So these resources are partially english. This file is NOT part of the InstallShield-version.
# RUMSXHLP.ZIP (*updated*) has been changed and must be downloaded (it contains RuMSX HTML-help files).
# RUMSXUNI.ZIP (*updated*) contains a trial-version of the RuMSX V0.32 unicode build (MSXW.EXE), which supports world-wide character sets in the single file. This file is NOT part of the InstallShield-version.
# Since V0.29 RuMSX supports a "My MSX" folder. This feature is disabled by default and has to be enabled by separate tools!
# Creation of new configurations created invalid paths to standard ROM images. This bug was new since V0.31.
# New introduced V9948 video processor was mistakenly assigned to MSX2+ and TurboR configurations.
# The VDP version number of the V9958 was incorrect (=1) since the beginning of RuMSX. This is now fixed (=2).
# VDP supports the native modes only (TMS9918A does no longer support SCREEN 4 and higher modes, V9938 does no longer support SCREEN 10 and higher modes). Prior versions reported only the correct VDP version number, but enabled all valid modes and command for every Video-Processor.
# When creating a new disk-image it's now possible to select between MSX-DOS1 and MSX-DOS2 boot-sectors.
# Using TrueColor RuMSX-logo from Marc Donkers in the AboutBox.
# Fixing repaint problems. If RuMSX was running or halted in background not all parts of the MSX display have been properly repainted.
# Extended advanced options to prevent entering of monitor power low/off modes (not recommended for laptops).
# Initial number of 5th/9th sprite is 0 (rather than 31 used until RuMSX V0.31), indicating that there are no hidden sprite lines.
# Minor fix of the Z80 RETI command (should not affect normal MSX programs)
# Pending VDP interrupts (signaled while interrupts disabled) were mistakenly discarded. This is now fixed and corrects
(a) the slowdown of games such as "Track & Field" and "Hyper Sports",
(b) flickering display in games using scanline interrupts such as "Zanac Ex" and "Aleste 2"
# Added support for Z80B CPU.
# Added CYRILLIC (russian) and ARABIC font to the "Locale" dialog.
# Updated MSX-locale and initial VDP-frequency of the CBIOS configurations according to the design- specifications. (RuMSX V0.31 did not contain the specified changes, even if listed).
# ROM cartridges with MSX-Basic programs were not detected properly.

RuMSX
RuMSX 0.32
 



    Saturday, September 17, 2005
blueMSX 2.4 Released

A new version of this MSX emulator has been released.


Main changes in this version extend the features of the emulator in different domains :

- blueMSX had already support for all MSX machines and for some pre-MSX1 machines like the SVI-318/328 computers and the ColecoVision console, it has now support for the first Sega console, the SG-1000.

This addition comes from Ricardo Bittencourt, a well-known and very talented Brazilian programmer, who has rejoined the blueMSX developer's team.

- A new synchronisation mode has been added, it is linked to the PC Vertical Blank and does a linear interpolation of the MSX frames to match the PC monitor frequency.

It allows to get a video result that is almost as smooth as on a real MSX, but requires a very powerful PC and a videocard that supports this mode.

- The audio mixer is now, like the keyboard editor, a theme-written plugin and appears in an apart draggable window.

This evolution of the emulator is a first step to prepare a future Linux version. To reach this goal, more code must indeed become free from the Windows OS.

Which are the other changes ?

In the emulator :
- Added support for MSX-MIDI OUT in generic Turbo-R machines and in Panasonic FS-A1GT, with checkbox to map the MT-32 instruments to General MIDI
- Added support for the mapper and the soundchip (VLM5030) of the Konami Keyboard Master, an unreleased and rare cartridge
- Improved SCC emulation to support the NYYRIKKI's sample players
- Rewrote completely the interrupt support
- Added support for renewed CAS and DSK databases in XML format with SHA1 values
- Extended the CAS database with new entries and with data for the corresponding WAV files
- Added support for Chinese language (Chinese Simplified and Chinese Traditional)
- Added 5 new generic MSX machines : MSX1 Arabic, MSX1 French, MSX1 Russian, MSX1 Spanish, MSX2 Swedish
- Added the RS232 rom in all generic MSX machines
- Improved the SVI memory management
- Added support for the SVI-603 Coleco game adapter
- Added 2 SVI-328 machines with second video card (80 columns)
- Fixed different bugs

In the debugger :
- Added support for Chinese and Korean languages
- Added a window with list of values in the I/O ports
- Added a window to read and edit values of peripheral registers (VDP and PSG)
- Added saving of a disassembly in a text file
- Added saving of the memory in a binary file

In the tracer :
- Added support for Chinese and Korean languages

blueMSX Official Site
blueMSX 2.4
 



    Wednesday, September 07, 2005
fMSX 1.09 Released

A new fixed build of the "c" variant version of fMSX has been released for Nokia series 60 cellphones. Here is the change for version 1.09 that only effects the "c" variant.


 Fixed "c" variant to work on Nokia N90 phone

Head on over to the official site for more information and the download.

fMSX Official Site
 



    Tuesday, September 06, 2005
fMSX 1.08 Released

A new version of the MSX emulator for Series 60 cell phones, called fMSX has been released.
Here's what's new:

 New "c" variant introduced, support for "a" variant dropped
 Z80 emulation improvements
 HBI-V1 emulation improvements (image size and location parameters are now supported)


fMSX for S60
 

Featured Content

Spotlight On Refraction
Spotlight interview with the talented developer Refraction who is part of the great PCSX2 development team.


File Releases

ScummVM 0.11.1
ScummVM is a collection of interpreters, capable of emulating several adven ...

NeoRaine 1.0.4
A NeoGeo CD emulator built upon the Raine engine.

clrmamepro 3.109
ClrMamePro is a so-called ROM-manager. If you use M.A.M.E. you know the pro ...

Mednafen 0.8.7
Mednafen is an NTSC and PAL NES and Famicom, GameBoy, GameBoy Color, GameBo ...

SSF 0.09 alpha R2
SSF is a Sega Saturn emulator for the Windows operating system.


Latest Forum Posts

*pokes head in door.. ...
Last Reply: _Zack_
Replies: 14

Zelda Ocarina of time ...
Last Reply: ctatumt
Replies: 19

NRage Input Plugin V2 ...
Last Reply: daemon85
Replies: 784

Just A Suggestion?
Last Reply: A.I.
Replies: 3

Luigis mansion is wor ...
Last Reply: Olly
Replies: 24


Latest Reviews

NDS: Hotel Dusk - Room ...
Created by WhiteX

NDS: Elite Beat Agents
Created by WhiteX

NDS: Castlevania - Por ...
Created by WhiteX

NDS: Final Fantasy 3
Created by WhiteX

NDS: Need for Speed: C ...
Created by WhiteX


Support Guides

Nintendo DS Homebrew.
Created by WhiteX

PSX Plugins: Lewpy's Gl ...
Created by Dark Watcher

PSX Plugins: P.E.Op.S S ...
Created by Dark Watcher

PSXeven
Created by Dark Watcher

Zsnes
Created by Gent


Our Affiliates

AEP-Emu.de
DCEmu.co.uk
DW Console History
EFx2Blogs
EmuHelp.com
N64 Emu Support Centre
NGEmu.com
PSemu.pl
VG-Network.com
VT Emulation.net


11,931,350 Visitors To The Emulation64 Network

Powered by EF-CMS © 2002 - 2006 www.emulation64.com