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Sunday, February 26, 2006 |
RuMSX 0.40 Released
Posted by [vEX] @ 09:42 AM CET | Comments: 0 | MSX
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| - Display driver (normal and hires) are completely rewritten. The new sprite-renderer includes also a completely changed coincidence detection. Games such as "Hydefos" or "Psycho World" are now running properly!
- Added "MSX2[b]" configuration with 256KB RAM in Slot 3-3, which is required by many disk-images. This is compatible to the Sony (HB-F700D) layout, that supports POKE-1,255 for running many games.
- Code is now optimized for Pentium Pro and higher.
- Major enhancements of the RuMSX core do now require at least a processor with 1 GHz (1.5GHz recommended)
- Added support for ROM-database including the RUMSXROM.EXE command-line utility for database maintenance. The initial database contains more than 500 known ROMs.
- "Harry Fox with Snow Demonking" did not run on MSX 2+ and MSX Turbo-R machines. This is now fixed!
- Incorrectly selected 16KB ROM-types (e.g. ASCII/16K) sometimes caused RuMSX to crash!
- Support of OPLL audio (MSX-Music, FM-PAC) slightly improved (notes should no longer 'hang').
- Support of video capture hardware slightly improved (video display is now scaled).
- Switched I/O (ports &H40-&H4F) did not work fully correct, therefore Kanji-modes 1+3 displayed filled blocks instead of proper characters (this bug was new since RuMSX v0.32).
- SCC+ access is now recognized (played as SCC sound).
- Added previously removed Hangul ROMs again.
- Added '/NoSoundOut' command-line option to disable annoying MSX sounds.
- Added "International (DIN)" font to locale settings. (provides the DIN "0" character)
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RuMSX Official Site
RuMSX 0.40
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