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    Sunday, November 23, 2014
Yabause 0.9.14 released


A new release of Yabause has bee released to celebrates Sega Saturns 20th birthday since its first release in japan.

There are quite a few changes and additions to this version with many new translations.

The full change list is:

general:
- Fixed crash when bin is not found in a bin/cue.
- Added Traditional Chinese translation.
- Added Japanese translation.
- Added Russian translation.
- Updated German translation.
- Added inline SH2 assembler function to main emulation code.
- Fixed miscellaneous memory leak/uninitialized variables.
- Added Stunner/Virtua Gun emulation
- Added USB Dev cartridge emulation
- Added SDL2 support
android port:
- Added screenshot feature to Android port
emulated bios:
- Work around fix for games trying to change scu mask from slave sh2 when using hle bios. Fixes Astal.
gtk port:
- Added extra checks to resolution setting to avoid potential leaks or crashing.
macos port:
- A few fixes to the Xcode projects for OS X
- Fixed fullscreen mode when compiled with a newer OS X SDK
qt port:
- Fixed an issue where coff/elf files weren't selectable when using memory transfer function.
- Fixed a bug where qt volume slider wasn't showing the saved value on startup.
- Mouse will now optionally auto-hide with no movement
- Added gui for inline assembler.
- Revised Mouse emulation handling, added sensitivity setting.
- Other fixes
dreamcast port:
- Fixed compilation
video:
- Fixed a bug where coordinate y increment wasn't being initialized under a specific set of circumstances. Should fix hang in Radiant Silvergun using OpenGL rendering.
- Fixed Special Color Calculation mode 2

You can download at http://yabause.org



 

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