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    Wednesday, June 27, 2012
BGB 1.4

BGB is a GameBoy, GameBoy Color, and Super Gameboy emulator/debugger which runs on Windows. Program features accurate emulation of the hardware, powerful debugger, SGB multiplayer with up to 4 gamepads and TCP/IP game link support, graphics with GDI, DirectDraw, Direct3D, OpenGL output, and HQ2X, Scale2x, scanlines, blocky filter, accurate/high quality sound emulation, bandlimited synthesis, GameGenie and GameShark cheat, and more.




+ greatly improved game link accuracy, most games should now work perfectly.
+ added optional HQ2X and Scale2x graphics filters
+ various accuracy improvements including sound registers, joypad timing, and lcd/interrupt timing
+ Performance/efficiency improvements including waitloop detection and more efficient high quality sound rendering and others
+ Major debugger improvements: Supports SYM files containing debug symbols. "on jump" access breakpoints. immideate entry of data into assembler, data, and stack viewer. improved assembler flexibility. Multiline code/data entry window. Keyboard shortcut for navigation to previous/next breakpoint, label etc. Live update memory mode. edit IO map registers. Fixed causes of accidental running while debugging.
+ Sound quality improvements: CH3 and CH4 are now bandlimited in high quality mode. Improved DC offset accuracy. fixed sound timing inaccuracies.
+ Improved WAV writer + screenshot recording. Fixed audio/video desync problems. Exported files are now better named.
+ fixed windows 98 compatibility problem. eliminated requirement for DX9. improved wine support.
+ New truecolor/hi-res icon.
+ Many small bug fixes and improvements.

Check out official website for further information and latest version of emulator.


 

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