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    Friday, March 31, 2017
Github emulator update for 30.3.17


Cxbx-Reloaded


Merge pull request #293 from PatrickvL/MemoryManager_bugs
Merge pull request #294 from PatrickvL/master
Merge pull request #289 from PatrickvL/master
Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into MemoryManager_bugs


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RPCS3


Use big endian types for structs
Merge branch 'master' into master
cellSysmodule: Register libad modules
Restore GD in game viewer
Enable patch engine for SPU images
gl: Fix legacy clamp mode


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PPSSPP


Merge: 50e4520 16139e7 Merge pull request #9469 from hrydgard/readme-1.4 Update README.md for 1.4


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PCSX2


gsdx:cmake: Fix logo dependency issue
Changes to the dependencies of the generated logo files did not trigger
a rebuild of the files. Use add_custom_command instead of
execute_process so build dependencies can be specified.
Also prevent the generated files from polluting the source directory.
gsdx:linux: Fix missing logo on some Linux distros
The pixdata format loader has been removed from recent versions of
gdk2-pixbuf, so the logo doesn't load. Avoid preprocessing the data and
leave the logo as an embedded bitmap file.
gsdx: Avoid const strings in header file
This prevents each .cpp file that included stdafx.h (IOW everything)
from having its own copy of the strings.


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*Due to the nature of developer builds, they may break games



 

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