Emulation64.com  ::  EmuTalk.net  ::  DCEmu.co.uk     About  ::  Hosting  ::  Donate 
Home Files Forums Reviews Guides Articles Interviews

Welcome to the Emulation64 Network

    Spotlight on asadr

Date: 2004-02-09
Current Project(s): GSmax and PCSX2
Location: Pakistan

The EmuFanatics Spotlight is now focused on asadr, the 19 (almost 20) year old from Lahore Pakistan. Best known for his OpenGL GS plugin called GSmax and his work with the PCSX2 Development Team. asadr has been a great friend to me as well as our projects here at EFx2.com. I am very proud to be associated with him and able to host his wonderful project GSmax. asadr has a great spirit, wonderful attitude and loves to have fun with this hobby, which is always great to see.


Q : When did you get into emulation either as a coder or just a fan?
A : Well not as a coder, and i wasn't a big fan of emulation either, i knew it existed but never paid attention to it. I had been doing coding for around 7 years and OpenGL for around 3 so I was more interested in Game programming rather than emulation. And it was through the Game Programming community that I heard about a Playstation Emulator(PSemu Pro) being started. Guess that was my entry into the emulation world.

Q : What was your first coding experience for emulation?
A : PS1 Emulator. After looking at stuff like PSemu Pro i started my own PS1 Emulator but it never got finished due to lack of interest ( though it ran the Bios at an acceptable speed ). After that it was PCSX2 and GSmax, GSmax being my first public appearence;).

Q : What interested you in PS2 Emulation?
A : The challenge and the PCSX team. In the beginning i never wanted to enter into the emulation world, but getting to know that one of best team( shadow and linuz ) was working on it, their awesome progress at that stage and the speed they were getting on the current hardware was the turning point for me.

Q : What do you think about the current state of the emulation scene?
A : It's getting bigger and bigger. Though I would like to see more people jump into the ps2 emulation bandwagon. Plus the future in the emulation scene looks wonderful with the upcoming next-gen console emulators ( Dolphin, PCSX2, CXBX, Xeon )

Q : How do you feel about the response you have received so far for your projects?
A : Simply awesome, seems people are very eager to see PCSX2 running some of the popular commercial games ( it does go in-game but still thats nothing compared to actually playing it ).

Q : What is your best experience when it comes to Emulation?
A : PCSX2 and GSmax, they serve as excellent learning points for me and a source of good friendships.

Q : What was your worst experience when it comes to Emulation?
A : So far nothing.

Q : Are you currently working on any other projects besides GSmax?
A : Concerning emulation, only PCSX2. Apart from that I am working on a Opengl based 3d Flight Engine for a course i'm taking at my university.

Q : Does the amount of lame request ever make you second guess what you are currently doing?
A : Never, I joined the PCSX2 team for the challenge and fun. And lame requests act as a source of fun and enjoyment ( you ought to look at the lame requests the whole team receives ).

Q : What is the lamest request you have every received?
A : Hmmm...there isn't just one. I'll make a Hall Of Fame for the lamest requests i've received, and the topper would definetly be "kutuz". This guy is born with a talent for lameness.

Q : What is the nicest complement you have received?
A : "Awesome". Yup that would be the nicest complement I received.

Q : Could you give us some information regarding the current state of your projects?
A : GSmax is almost ready for release, though there are some major issues with the ATi hardware ( mainly speed issues ). The rest is going pretty well, with a completely new texture caching code being worked upon ( adding the finishing touches ). As for PCSX2, I can't say anything apart from that GoldFinger is working on Register Caching for the Recompiler, which will provide a great speed boost while linuzappz and florin are increasing the compatibility day by day. Watch out for PCSX2 Ver.0.5.

Q : Do you ever plan on Opening the Source of GSmax and is their any Linux Ports in the works?
A : I might in the future, but so far I have no such intentions. As for the Linux Port I started to do it, but had to pause it due to lack of time, interest and no system to test it on ( I won't install Linux for something which I would never use:D ).

Q : Do you ever plan on working on another emulation project after GSmax? If so what would interest you and challenge you?
A : Sure. If the PCSX2 decide to tackle the PS3 ( LOL ) anytime in the future i'll surely be glad to join in the fun.

Q : Are you satisfied with the work you have done up to this point?
A : Yes

Q : Does the progress of your projects surpass all of your expectations so far? Or do you think you would have been further along in development?
A : Yes, the feedback from the GSmax beta-tester always seems to astonish me coz i'm not always confident about the work :)

Q : Who else do you currently work with on your projects?
A : For GSmax I work alone, PCSX2 is with linuzappz, shadow, florin, GoldFinger. And the beta-testers bositman, CKemu, jegHegy, Raziel, Falcon4ever and Seta-San they more or less are a part of my projects as without them, my projects would be useless.

Q : How much have they influenced you and how much have they improved your work and vice versa?
A : They are very important, not only for this emulation project. From the coding side & development, they helped me with great support (coding, suggestions and testing). Plus GoldFinger and florin have been true motivators for me, their knowledge surpasses anyone I know of. The help and information they provides help to improve my work ten-folds. The beta-testers are the reason GSmax has reached to this point their suggestions are very important. And CKemu, well he's evil(he even surpasses the Devil);p

Q : After you have moved on from the scene what do you want to be most remembered for?
A : Depends when I decide to move on, which is very far for now:).

Q : One last thing is there anything you would like to say or anybody you would like to thank?
A : Thanks to Florin and GoldFinger, they teach me new stuff almost every time. Linuzappz, Shadow for there exellent friendship and support. Bositman for being there always and nagging me to work on GSmax;). CKemu, well you should get an idea from my second last answer:D jegHegy, Falcon4ever, Seta-San, Raziel, auMatt, dixon, Bobbi, Snake785(warez0r:D) and Keith, specially for the GSmax website. And to three *special* people(they'll know themselves). And to everyone else i forgot to mention:(. Oh and how can I forget KUTUZ ??!!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Related Links:
:: GSmax Official Site
:: PCSX2 Official Site


File Releases

No Description in database.

No Description in database.

No Description in database.

No Description in database.

No Description in database.

Latest Forum Posts

Introducing Project64 ...
Last Reply: NES_player4LIFE
Replies: 1

2021-04-02 Recent Rel ...
Last Reply: Robbbert
Replies: 0

mGBA v0.9.0 released!
Last Reply: spotanjo3
Replies: 0

2021-03-26 Recent Rel ...
Last Reply: spotanjo3
Replies: 1

no$gba v3.04 released ...
Last Reply: spotanjo3
Replies: 0

Latest Reviews

NDS - Okamiden
Created by WhiteX

Wii - deBlob 2
Created by WhiteX

Wii: The Conduit
Created by WhiteX

NDS: Hotel Dusk - Room ...
Created by WhiteX

NDS: Elite Beat Agents
Created by WhiteX

Support Guides

Created by Martin

Dolphin Emulator
Created by Martin

Nintendo DS Homebrew.
Created by WhiteX

PSX Plugins: Lewpy's Gl ...
Created by Dark Watcher

PSX Plugins: P.E.Op.S S ...
Created by Dark Watcher

Our Affiliates


47,418,794 Visitors To The Emulation64 Network

Copyright 1999 - 2024 www.emulation64.com