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Monday, September 25, 2006 |
pSX emulator 1.9 Released
Posted by [vEX] @ 11:34 AM CET | Comments: 1 | Playstation
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| • Various CDROM changes to make Ape Escape work
• Removed incorrect ADPCM autopause functionality (fixes G-Police music)
• More accurate emulation of GPU LCF status bit (fixes G-Police hang)
• Implemented sprite flip draw mode bits (Master system emulator)
• Various root counter emulation improvements (fixes Rhapsody)
• Slight timing change to fix problem where pad stops working intermittantly
• Fixed bug where Crash Bandicoot 2 executes illegal opcodes after intro
• Fixed WildArms XA spell effect bug (didn't stop after effect correctly)
• Changes to CDROM emulation to make Ape Escape work
• Reject large polygons (fixes ChronoCross Dragonia bug and SagaFrontier2)
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pSX emulator Official Site
pSX emulator 1.9
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Featured Content
Spotlight interview with the talented developer Refraction who is part of the great PCSX2 development team.
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