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    Friday, August 18, 2006
Ootake 0.61 Released

- When "Sherlock Holmes (1&2)" and "Last Armageddon" were played, the problem that had been played as ADPCM voice becoming interrupted was solved. *When do you play "Sherlock Holmes (1&2)", use "CD drive to which reading is steady fast" or "Virtual CD drive".
- The access timing of CD-ROM was modeled on a real machine more. In the favor, the capacity of the "Save State file" has decreased by 510KB.
- When "Tenshi no Uta" were played, the problem that the game screen in the casino has become pitch-dark was solved.
- When "Popful Mail" were played, the bug that the screen of the demo has become pitch-dark (It is generated by v0.60) was corrected.
- The bug that an extra sound had been uncommonly emitted according to the game at the end of the tune of the CD-DA sound (It is generated by v0.60) was corrected.
- Timing in which the tune of CD-DA was repeatedly performed was made preciser.
- "Save State" was made to be able to be done with stability even while it accessed CD-ROM.

Ootake Official Site
Ootake 0.61

Thanks to Hawq for not having any life and just keep checking for missed news and brag about it on IRC and all that yada yada. ;-) :-P


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