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    Monday, January 18, 2016
higan v097 released!


higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance

higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo

This release features improvements to all emulation cores, but most substantially for the Game Boy core. All of blargg's test ROMs that pass in gambatte now either pass in higan, or are off by 1-2 clocks (the actual behaviors are fully emulated.) I consider the Game Boy core to now be fairly accurate, but there's still more improvements to be had.

Also, what's sure to be a major feature for some: higan now has full support for loading and playing ordinary ROM files, whether they have copier headers, weird extensions, or are inside compressed archives. You can load these games from the command-line, from the main Library menu (via Load ROM Image), or via drag-and-drop on the main higan window. Of course, fans of game folders and the library need not worry: that's still there as well.
Also new, you can drop the (uncompressed) Game Boy Advance BIOS onto the higan main window to install it into the correct location with the correct file name.
Lastly, this release technically restores Mac OS X support. However, it's still not very stable, so I have decided against releasing binaries at this time. I'd rather not rush this and leave a bad first impression for OS X users.

Changelog:



* higan: project source code hierarchy restructured; icarus directly integrated
* higan: added software emulation of color-bleed, LCD-refresh, scanlines, interlacing
* icarus: you can now load and import ROM files/archives from the main higan menu
* NES: fixed manifest parsing for board mirroring and VRC pinouts
* SNES: fixed manifest for Star Ocean
* SNES: fixed manifest for Rockman X2,X3
* GB: enabling LCD restarts frame
* GB: emulated extra OAM STAT IRQ quirk required for GBVideoPlayer (Shonumi)
* GB: VBK, BGPI, OBPI are readable
* GB: OAM DMA happens inside PPU core instead of CPU core
* GB: fixed APU length and sweep operations
* GB: emulated wave RAM quirks when accessing while channel is enabled
* GB: improved timings of several CPU opcodes (gekkio)
* GB: improved timings of OAM DMA refresh (gekkio)
* GB: CPU uses open collector logic; return 0xFF for unmapped memory (gekkio)
* GBA: fixed sequencer enable flags; fixes audio in Zelda - Minish Cap (Jonas Quinn)
* GBA: fixed disassembler masking error (Lioncash)
* hiro: Cocoa support added; higan can now be compiled on Mac OS X 10.7+
* nall: improved program path detection on Windows
* higan/Windows: moved configuration data from %appdata% to %localappdata%
* higan/Linux,BSD: moved configuration data from ~/.config/higan to ~/.local/higan


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