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    Monday, January 11, 2016
Nestopia UE v1.47 released!

Nestopia is a portable NES/Famicom emulator written in C++. Nestopia UE (Undead Edition) is a fork of the original source code, with
enhancements from members of the emulation community. This includes
support for new platforms, and bug fixes in the emulator core.

Nestopia UE v1.47 Changeling:

* On-screen text when saving/loading states
* Basic NSF player
* PNG Screenshots
* Quick State Save/Load menu items
* Open Recent menu item
* Ability to pause games when configuration dialog is open
* Customizable NTSC filter options
* Support for Mac OS X

* Updated to modern OpenGL (version 3.2 minimum)

* Empty audio buffer when volume is set to 0
* Input config now accepts joystick buttons over 10

* Game Genie Sound Distortion option
* Region selection core option

* Default to "consumer" palette
* Vertical and Horizontal overscan options separated

* Fixed FDS save path
Core: Additions:
* Added support for MC-ACC (perilsensitive)
* Added NstDatabase.xml entries (clobber)
* Added support for NES 2.0 submappers
* Added support for mapper 4.1
* Added support for mapper 4.3
* Added support for mapper 23.15
* Added support for mapper 25.15
* Added support for mapper 32.1
* Added support for mapper 68.1
* Added support for mapper 71.1
* Added support for mapper 78.1
* Added support for mapper 78.3

* Reverted fix for Mapper 79
* Fixed Burai Fighter status area (perilsensitive)
* FME-7 IRQ Fix (lidnariq)
* Disabled buggy audio sync



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