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    Sunday, October 02, 2005
bsnes 0.012 Released


A new version of this SNES emulator has been released.


Changelog:
- Added S-DSP emulation
- Added sound output support via DirectSound -- no sound buffering though, so sound is muted by default
- Added option to record raw sound output to WAV files
- Added multiple color adjustment filters to the video output
- Added mode3/4 direct color support
- Added mode7 direct color and mosaic support
- Greatly improved mode7 rendering algorithm thanks to anomie
- Fixed mode7 screen repitition and EXTBG effects
- Greatly increased accuracy of NMI and IRQ timing, and emulated many newly discovered hardware quirks involving the two
- A few speed improvements courtesy of Nach for profiling the code for me


Also the author is looking for help with sound buffering so if you think you can help him you should visit his site.


I'm now looking for assistance with sound buffering. Specifically, I need help modifying the DirectSound code to allow the emulator to be ran between 50%-400% normal speed, while keeping the sound output relatively good. If you have experience with this and can help, please get in touch with me (setsunakun0 at hotmail dot com).

bsnes Official Site
bsnes 0.012



 

File Releases

Cemu_1.19.3
No Description in database.

AEROGAUGE_v1_By_N64TEX_(GLideN64)
No Description in database.

AEROGAUGE_v1_By_N64TEX_(GLideN64)
No Description in database.

AEROGAUGE_v1_By_N64TEX_(GLideN64)
Aeroguage Hi-Res Texture Pack 2020 for GlideN64.

AEROGAUGE_v1_By_N64TEX_(GLideN64).part2.rar
No Description in database.



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