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    Friday, April 04, 2008
Mednafen 0.8.8 Released



Added <string.h> to the global include list in mednafen.h.

Added boolean setting "debugger.autostepmode" that, when set to 1, will cause Mednafen to automatically start the debugger in step mode after a game is loaded(only if Mednafen has a debugger for the emulated system, of course).

NES: Fixed CNROM emulation initialization bug.

PCE: ADPCM software reset was erroneously also resetting the playback frequency. Fixed. (Fixes ADPCM voices in Gulliver Boy)

PCE: Fixed disassembly of the JMP $(AAAA, X) instruction.

PCE, PC-FX: Improved PSG LFO emulation.

PC-FX: Emulated gamepad button presses weren't being decoded from the driver-side data correctly(causing problems on big-endian platforms). Fixed.

PC-FX: Improved the logging of the ROM font system call in the debugger, to also include the callee address and the size of the glyph being requested.

PC-FX: Disassembly of the "nop" instruction will no longer show the virtually meaningless operand.

PC-FX: Fixed alignment and prettified the disassembly of LDSR and STSR instructions.

SMS: SMS pause and 2-player support were erroneously commented out. Fixed.

Mednafen Official Site



 

File Releases

Cemu_1.19.3
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AEROGAUGE_v1_By_N64TEX_(GLideN64)
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AEROGAUGE_v1_By_N64TEX_(GLideN64)
Aeroguage Hi-Res Texture Pack 2020 for GlideN64.

AEROGAUGE_v1_By_N64TEX_(GLideN64).part2.rar
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