Emulation64.com  ::  EmuTalk.net  ::  DCEmu.co.uk     About  ::  Hosting  ::  Donate 
Home Files Forums Reviews Guides Articles Interviews

Welcome to the Emulation64 Network

 


    Friday, March 28, 2008
SMSAdvance 2.2 Released *updated to 2.3*



2.3:
Wow, just fixed a small bug with the new VRAM copy, download V2.3

2.2:
• Added copying of first 32kB ROM to VRAM for faster execution.
• Added selection of machine.
• Added correct noise generation for SG-1000 emulation.
• Added correct palette in TMS9918 modes on SMS machines.
• Added different vdp capabilities depending on selected machine.
• Added some very basic Mode5 support when Machine=MegaDrive.
• Added different io maps depending on selected machine.
• Added support for the SMS1 tilemap address masking (Ys(J)).
• Added support for turning on/off internal RAM.
• Added auto save of SRAM (if it's allready present) when entering menu.
• Added auto turn off of Bios when no header found (on machine=Auto).
• Added auto region (Pop Breaker GG (J)).
• Fixed support for Dodgeball King (KR).
• Fixed pushing and poping of AF register (Adventure of Batman GG).
• Fixed sprite bugs in unscaled mode on Codemasters games.
• Fixed initializing of all CPU regs on reset.
• Fixed timing of HALT instruction.
• Fixed palette setting for TMS9918 modes on GG.
• Fixed noscrolling for TMS9918 modes.
• Fixed up Mode1 graphics a bit.
• Fixed correct HCounter and latching.
• Better switching between TMS9918 and SMS video modes.
• More info shown from the game header.
• Optimised tile rendering for mode 0 & 2 (for real this time).
• Optimised all Z80 memory reads, one instruction and cycle shorter.
• Optimised DAA opcode.
• Optimised DEC opcodes.
• Optimised SBC A/HL opcode.
• Optimised one of the SRA opcodes.
• Optimised CPI, CPD, CPIR & CPDR opcodes.

SMSAdvance Official Site



 

File Releases

Cemu_1.19.3
No Description in database.

AEROGAUGE_v1_By_N64TEX_(GLideN64)
No Description in database.

AEROGAUGE_v1_By_N64TEX_(GLideN64)
No Description in database.

AEROGAUGE_v1_By_N64TEX_(GLideN64)
Aeroguage Hi-Res Texture Pack 2020 for GlideN64.

AEROGAUGE_v1_By_N64TEX_(GLideN64).part2.rar
No Description in database.



Latest Forum Posts

Problems dumping text ...
Last Reply: NES_player4LIFE
Replies: 3

2020-07-04 Recent Rel ...
Last Reply: Robbbert
Replies: 0

Mollymutt's Hi-rez Pa ...
Last Reply: NES_player4LIFE
Replies: 338

Lemd3d8d
Last Reply: NES_player4LIFE
Replies: 1

Lemmy's plugin source ...
Last Reply: NES_player4LIFE
Replies: 24


Latest Reviews

NDS - Okamiden
Created by WhiteX

Wii - deBlob 2
Created by WhiteX

Wii: The Conduit
Created by WhiteX

NDS: Hotel Dusk - Room ...
Created by WhiteX

NDS: Elite Beat Agents
Created by WhiteX


Support Guides

PCSX2
Created by Martin

Dolphin Emulator
Created by Martin

Nintendo DS Homebrew.
Created by WhiteX

PSX Plugins: Lewpy's Gl ...
Created by Dark Watcher

PSX Plugins: P.E.Op.S S ...
Created by Dark Watcher


Our Affiliates

AEP-Emu.de
DCEmu.co.uk
PSemu.pl


43,409,976 Visitors To The Emulation64 Network

Copyright 1999 - 2020 www.emulation64.com