Mednafen 0.8.7 Released
Posted by [vEX] @ 11:31 AM CET | Comments: 0 | Multi System
|
| GBA: DMA registers were being saved as 32-bit arrays instead of 16-bit arrays in save states, potentially causing memory corruption, and broken save states on big endian platforms. Fixed.
NES: Removed the AltiVec resampling code, as it causes problems on the PS3, and possibly other PPC chips, and I don't have a PowerPC machine to test it on. The NES sound filtering code will be rewritten in 0.9.0, anyway.
GBA: Fixed a startup crashing bug on big-endian platforms.
Changed instances of fprintf() in mempatcher.cpp to trio_fprintf() to work around major issues with pre-C99 standard C libraries.
GBA: The Load() function was returning a largeish integer, instead of 1, after successfully loading a ROM image. Fixed.
|
Mednafen Official Site
Mednafen 0.8.7
|
| |
|
 |
Featured Content
Spotlight interview with the talented developer Refraction who is part of the great PCSX2 development team.
|  |
 |
File Releases
ScummVM is a collection of interpreters, capable of emulating several adven ...
A NeoGeo CD emulator built upon the Raine engine.
ClrMamePro is a so-called ROM-manager. If you use M.A.M.E. you know the pro ...
Mednafen is an NTSC and PAL NES and Famicom, GameBoy, GameBoy Color, GameBo ...
SSF is a Sega Saturn emulator for the Windows operating system.
|  |
 |
Latest Forum Posts
Last Reply: Agozer
Replies: 2
Last Reply: DannyEnty
Replies: 152
Last Reply: Chieftain459
Replies: 1909
Last Reply: Rewind
Replies: 94
Last Reply: BOISPHERE
Replies: 17
|  |
 |
Latest Reviews
Created by WhiteX
Created by WhiteX
Created by WhiteX
Created by WhiteX
Created by WhiteX
|  |
 |
Support Guides
Created by WhiteX
Created by Dark Watcher
Created by Dark Watcher
Created by Dark Watcher
Created by Gent
|  |
 |
Our Affiliates
|  |
|