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| Saturday, August 27, 2005 |  
|  bsnes 0.011 Released Posted by Keith @ 07:34 PM CET  |
  Comments: 2  |  SNES 
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 A new version of the SNES emulator bsnes has been released. Here is a quick rundown on the changes for version 0.011.
 
 
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 | • Fixed Mode 0 color palette index problem. Fixes ToP, DQ5, etc. • Improved LoROM memory mapper to support 32mbit images. Fixes Tokimeki Memorial, etc.
 • Added full S-DD1 support, SFA2 and Star Ocean are now playable. Special thanks to Andreas Naive
 • Updated BGnxOFS / Mode7 registers with anomie's latest findings
 • Added basic ROM mirroring support. Fixes copy protection issues in MMX, etc.
 • Rewrote string library to work better on gcc/linux
 • Cleaned up S-RTC/S-DD1 emulation to make way for future add-on chip emulation
 • Rewrote DMA code, now runs cycle-by-cycle
 • Rewrote HDMA code, now allows HDMA to be enabled mid-frame, fixes many games
 • Fixed a bug in Mode7 vertical screen flip mode. Fixes FF5 title screen, etc.
 • Greatly improved IRQ triggering. Fixes Der Langrisser, etc.
 • Added full support for open bus. This includes PPU1 and PPU2 open bus support
 • Modified CPU core back to cycle-based system. Slower, but improves debugger
 • Implemented temporary fix for debugger to handle new cycle-based cores
 • Modified CGRAM to ignore highest bit, since it is not used at all by the SNES, and is impossible to read on real hardware. Lowers memory usage by ~1.2mb
 • Added mostly accurate PAL timing support. This should increase compatibility by ~30% or so
 • More stuff I'm forgetting at the moment...
 
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 Head on over to the official site for more information.
 
 
  bsnes Official Site 
  bsnes 0.011 
 
 
 
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