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Friday, November 24, 2006 |
NesterDS 0.3 Released
Posted by [vEX] @ 02:32 PM CET | Comments: 0 | Nintendo DS
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| - Vastly improved compatibility by fixing several mapper problems.
- Got rid of alternate-line rendering.
- Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff).
- Converted code-base to pure C, moved to devkitARM r19b.
There were lots of changes that I've forgotten about in here, this was sitting around on my hard drive half-finished for months. I was also working on converting expensive PPU routines to ARM, but that was also unfinished. The included source has some of the ARM routines that I did finish.
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NesterDS Official Site
NesterDS 0.3
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