- Fix sound issue using the patch sent by original X-roar's author, aka Ciaran himself (big thanks to him !!) The sound on game such as "Demon Attack" is now much better.
- Eboot music from Observe & Control (big thanks to Gnuth !)
- Rewrite many parts of the code for speed improvements, but sadly not enough to play pitfall2+ ...
- Speed improvements
- Add vsync option
- Add artifact mode
- Auto-fire mode, press RTrigger+X to switch it on/off
- New command menu to run disk program
- Bug fix in the low battery watchdog
- Speed improvements
- Add vsync and autofire options
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Disk and Tape support !
- Load and save state !
- Display and save thumbnail images for each save state
- Add new render mode (Fit height)
- New command/run menu
- Add optional disk mode
- Speed improvements
- Add new hotkeys for quick save / quick load current state
- Speed improvements
- Load and save state
- Display and save thumbnail images for each save state
- Add vsync option
- Add new render modes (such as fit height)
- Analog pad can now be used in the file requester
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Can now be compiled under linux for linux (usefull for dev/debug)
• PSP version brought up to date with the official release (changes are mostly internal)
• Replaced the rendering engine with a more stable one
• When switching games, latest save state will be automatically highlighted
- Major speed improvements !
- New eboot icons from Raven's web site !
- Add view fps and frameskip options
- Bug fix in the low battery watchdog
- Analog pad can be used in the program file requester
• PSP version brought up to par with Marat's official version
• Sound should now function correctly following a state load (in previous versions, sound would often stop)
• MSX MUSIC bug fixed - FMPAC should now be loaded correctly (earlier versions attempted loading from an incorrect location, and thus failed)
• When switching games, latest save state will be automatically highlighted
DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).
PSPMO5 is a port on PSP of the version 11 of DCMO5.
- New eboot icons based on Raven's stuff
- Add several new hotkeys :
  . settings such as fps, render mode can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Add vsync option
- Can now be compiled for linux (useful for debug)
- Bug fix in the low battery watchdog
- Speed improvements, z80 part rewritten using jump tables. Antartic Adventure is now fullspeed (60 fps) even at 133Mhz !
- IR keyboard support (mainly for menu)
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Add vsync option
- Add ntsc/pal option and fix issue with default speed (emulator was too slow in ntsc mode)
- Speed improvements
- Auto-fire mode, press RTrigger+X to switch it on/off useful for games such as space Xevious ! On given games, the auto fire can't be stopped easily (so you might have to disable it several times)
- Bug fix: settings weren't properly loaded when using original 5200 menu
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Add vsync option
- Major speed improvements (> 60 fps at 222Mhz) but limited at 50fps by default
- Auto-fire mode, press RTrigger+X to switch it on/off useful for games such as space Xevious ! On given games, the auto fire can't be stopped easily (so you might have to disable it several times)
- It uses now only PSP GU for rendering
- IR keyboard support (pretty useless, but don't forget, i'm a shadok)
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Analog pad can be used in the rom file requester
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Many optimizations to speed up the emulation in z80, video and sound emulation part. Many games are now fullspeed (50 fps) even at 222Mhz !!
- Many new render modes and screen size options (normal, fit, max etc ...)
- The emulator window can now be moved to fit the screen properly
- Add new hotkeys to setup render mode etc ...
- Bug fix in the low battery watchdog
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Code cleaning
- Auto-fire mode, press RTrigger+X to switch it on/off useful for games such as space invaders ! On given games, the auto fire can't be stopped, so an option to stop it, is available in the settings menu.
- It uses now only PSP GU for rendering
- Speed improvements while using GU render modes
- IR keyboard support !
- Add .a26 as valid rom extention
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- New speed limiter options in settings menu
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Analog pad can be used in the rom file requester
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Increase memory heap size in 3.x
- Many optimizations to speed up the emulation, frame rate is now 49 fps at 222Mhz in ultra mode, on CPC startup window. Main modifications :
. Z-80 part as been rewritten using several hints such as explicit jump tables for instructions decode
. CRT and sound part has been optimized
- Auto-fire mode, press RTrigger+X to switch it on/off (useful for games such as defend or die !)
- Add new hotkeys to setup auto fire speed
- Bug fix in the low battery watchdog
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- New "Command" feature in the emulator menu:
. You have now to choose the command you want to run using arrows.
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Remove dead code (such as printer, breakpoint, trace support etc ...)
- Bug fix such as : while saving state using hotkey in ultra-mode, thumb image wasn't properly saved
- Add missing keys such as HOME, GRAPH, STOP (Thanks to symBioT for the bug report)
- Auto joystick fire mode, press RTrigger+X to switch it on/off (useful for games such as 1942)
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- Bug fix in the low battery watchdog
- Analog pad can be used in the rom file requester
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Support huge ZIP archives.
- Support GameBase64 format (V05).
- Tool for recompressing GameBase and save lot of memory of PSP stick.
- Speed up zip parsing.
- improve speed (+3 fps at 222Mhz)
- add new hotkeys :
. settings such as fps, delta_y or render mode can now be directly modified inside the emulator (no need to enter in the settings menu)
. quick save / quick load current state (no need to enter in the main menu)
- bug fix in green/monochrome default settings
Xroar is the best emulator of Dragon32/64 and Tandy Coco home computer running on many systems such as Linux, Unix, Mac OS X, GP32 and Windows32.
See http://www.6809.org.uk/dragon/xroar.shtml for further informations.
PSPDragon is a port on PSP of the version 0.19 of Xroar.
- All render modes use GU (smooth mode)
- Add fit height render mode (for zektor)
- Analog pad can now be used in the file requester
- Can now be compiled under linux for linux (usefull for dev/debug)
- Tried to put the new pokey functions, but it is too slow to be usable on a PSP
- Speed improvements (but still slow < 40 fps)
- IR keyboard support !
- Now compatible with custom firmwares 3.x and PSP-slim
- Display and save thumbnail images for each save state
- Add option to display fps rate
- Add a simple intro splash screen
- Analog pad can now be used in the file requester to move faster through the disk/state lists
- Option to prevent the blue led to be displayed when L or R are pressed
- All render modes use GU (smooth mode)
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Major bug fix in video emulation functions (psp freeze ...)
- Other bug fix and code cleaning
- Speed improvement for all render mode (all render modes use now the GU)
- Automatic start when a new disk is loaded
- Bug fix in the keyboard settings menu (d-pad can be used to move up or down in the key menu, even if the virtual keyboard is displayed)
- Analog pad can be used to scroll faster in the file menu requester
- Option to display in green (monochrome)
- Option to scroll up or down the screen (when the screen is not properly centered)
- Analog pad can now be used in the file requester to move faster through the disk/snapshot lists
- Check CPM disk automatically (and run |CPM instead of RUN")
- Bug fix in the disk explorer menu (when the number of files on disk was too high)
- IR keyboard works now also in the keyboard settings menu.
- Bug fix in the render function, sometimes the screen became dark (it should not happen anymore).
- Add save state feature !
- Display and save thumbnail images for each save state
- Disable speech system (make the emulator to freeze)
- Bug fix in the render function (dark screen)
TI99Sim is a very good emulator of Thomson TI99 home computer running on Windows and Unix. The emulator faithfully imitates the TI99/4 model (see http://www.mrousseau.org/programs/ti99sim/).
PSPTI99 is a port on PSP of the version 0.1.0 of TI99Sim.
- Major Speed improvements, it's really fullspeed even using GU rendering ! 45 fps at 222Mhz using the fast mode, >50 fps for any mode at 266Mhz.
- Games on disk are now automatically loaded on startup !
- Menu to explore the disk content and possibly load files with Basic RUN" command
- Sound improvements
- Add several news options such as one to display (or not) the border, or to select disk startup mode etc ...
- Bug fix in the keyboard settings menu (when the virual keyboard is displayed, then you can still use the d-pad to select menu items)
- Other bug fix and code cleaning
• ZIP file support for disk and tape images
• Disk images can be saved, ejected and loaded without resetting the system (System tab)
• Save state autoloading - any save state slot can be designated as the autoload slot (Options tab, disabled by default). Saved games in the autoload slot are loaded any time a game is loaded from the Game tab
• CPC model is now correctly reset when modified via the System menu
- Major speed improvements in smooth rendering !
- Compatible with custom firmwares 3.x and PSP-slim
- Display and save thumbnail images for each save state
- Add a simple intro splash screen
- New speed limiter function
- Support iso8859-1 fonts in print text functions (might be useful to translate pspatari menus in german, french ...)
- IR keyboard support (mainly for menu)
- Add option to display fps rate
- Option to prevent the blue led to be displayed when
L or R are pressed - Bug fix in help menu and in file requester
Notaz has updated his excellent Sega CD/Genesis emulator for the PSP, heres whats new:
mp3 code should no longer fail on 1.5 firmware.
added gamma adjustment option.
added .cso ISO format support. Useful for non-FMV games.
it is now possile to force a region after the ROM is loaded.
fixed a sram bug in memhandlers (fixes Shining in the Darkness saves).
fixed another bug in memhanlers, which crashed the emu for some games (like NBA Jam and NHL 9x).
added suspend/resume handling for Sega CD games.
some other small tweaks I forgot about.
Notaz has posted a small update to his excellent Genesis/Sega CD emulator for the PSP
Heres whats new:
Well that test-a-bios-and-you-are-screwed bug was quite a serious one, so I've done an update:
fixed a bug which prevented to load any ROMs after testing the BIOS.
fixed incorrect CZ80 memory map setup, which caused Z80 crashes and graphics corruption in EU Mega CD model1 BIOS menus.
added additional "set to 4:3 scaled" display option for convenience.
added an option to disable frame limitter (works only with non-auto frameskip).
Notaz has today released the Worlds first Sega CD emulator with some games running at Full Speed for the PSP, heres the release info:
There seemed to be some demand for Sega CD/Mega CD emulator for PSP, so after doing the Gizmondo port I decided to port PicoDrive, my Genesis/MegaDrive/Sega CD/Mega CD emulator, to PSP.
Well I don't really like how it performs (it still needs a bit more work), but I've decided to move to another project, so I thought I better release it as is, then keep it around untouched for months.
There is nothing fancy about this emulator (no dynarecs/asm cores), but it's still able to run many Genesis games fullspeed with no frameskip (including some CD ones), and others with some skipping. However there are some CD games which won't run too well (although situation can be improved by tweaking some options). This emulator uses hardware MP3 decoding via audiocodec library in PSP.
Note that this emu may need some option tweaking to get certain games working. Be sure to check the readme for details.
Finally, I feel I need to give credits several people whose code I used for this release:
* Chui for FAME/C (which is based on C68K by Stéphane Dallongeville, Gens fame)
* NJ for CZ80 (which was also based on Stef's code).
* MAME team for YM2612/SN76489 cores.
* fDave for the original PicoDrive, and Stef again for releasing Gens source, something to base my work on.
* ps2dev.org people for all sample code (cooleyes for libaudiocodec one).
- IR keyboard support !
- Speed improvement
- New speed limiter function
- Add option to display fps rate
- Now compatible with custom firmwares 3.x and PSP-slim
- Add a simple intro splash screen
- Option to prevent the blue led to be displayed when L or R are pressed
- New help menu
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Bug fix and code cleaning