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    Monday, February 02, 2009
jpcsp v0.1 revision 912 (update 2009-02-02) - Java PSP Emulator for Windows



The JPCSP Team have released a new build of their Java PSP Emulator for Windows,

Heres whats new:


r912 fixed system time (nanos -> micros) Jan 25, 2009 pfft.whatever
r911 more patches thanks to raziel1000 Jan 22, 2009 geo...@moralis.gr
r910 Fix divide by zero (Issue 66) Jan 21, 2009 gi...@web.de
r909 Patch for Patapon provided by raziel1000 Jan 20, 2009 gi...@web.de
r908 fixed SceKernelSemaInfo Jan 19, 2009 pfft.whatever
r907 ops i commented out something by accident :D Jan 19, 2009 geo...@moralis.gr
r906 fixed a small bug in sceKernelThreadInfo (write was 2 bytes wrong ) Jan 18, 2009 geo...@moralis.gr
r905 Patches for Castlevania X and Patapon provided by raziel1000 and snkmad. Jan 18, 2009 gi...@web.de
r904 ... messed up the last commit. This time: updated ResolveUnmappedNIDs tool, you can now copy paste lines from html logs as well as output directly copied from the log window. Last time: fixed thread issue in pspge. fixed endianness issue in mpeg module. tweaked devctl 0x02425818 to 32mb empty ms (values still guessed). Jan 16, 2009 pfft.whatever
r903 updated ResolveUnmappedNIDs tool, you can now copy paste lines from html logs as well as output directly copied from the log window. fixed endianness issue in mpeg module. tweaked devctl 0x02425818 to 32mb empty ms (values still guessed). Jan 16, 2009 pfft.whatever
r902 +1 Implemented sceUtilitySavedataInitStart mode 8 (Issue 51). Enhanced test program SavedataTool to test mode 8. Jan 16, 2009 gi...@web.de
r901 improved io seek. added fatms0 mapping to ms0 (untested). removed context switch from fast check sema when inside callback, who knows what will happen if the sema wanted to wait. converting ge sync(type=queued) to sync(type=done). Jan 15, 2009 pfft.whatever
r900 fixed PSF write (value offset was not getting updated) Jan 15, 2009 pfft.whatever
r899 fixed ioXXXAsync -> context switch -> waitAsync blocking forever. added devctl 0x02015804, 0x02015805, 0x02425823. Jan 14, 2009 pfft.whatever
r898 accidentally left GE callbacks disabled in the conversion - restoring Jan 14, 2009 pfft.whatever
r897 Fixed 2D display to no longer ignore depth information. - ZTST: fixed for 2D. Not yet fixed for 3D. - CLEAR: set DepthFunc to GL_ALWAYS instead of clearing the depth buffer Tested with 2dstudio.prx and different games. E.g. display problems in ToE are now fixed. Jan 14, 2009 gi...@web.de
r896 Fixed 2D display problems: - ATST: do not disable ALPHA_TEST when reference value is 0 - CLEAR: ALPHA_TEST is always disabled in clear mode - TME, ABE, ATE, ZTE: they have no effect in clear mode (other flags not tested) Tested on a real PSP using 2dstudio.prx Jan 14, 2009 gi...@web.de
r895 +1 Added test program 2dstudio.prx to test different parameter combinations when drawing 2D objects. Jan 14, 2009 gi...@web.de
r894 Added jaxen and jdom to .classpath for Eclipse Jan 14, 2009 gi...@web.de
r893 oops, didn't comment out a test properly Jan 13, 2009 pfft.whatever
r892 missed a file for the last commit. other minor changes. Jan 13, 2009 pfft.whatever
r891 re-wrote emu thread <-> graphics thread interaction. list sync implemented. old code/files will be removed later. Jan 13, 2009 pfft.whatever
 



    Sunday, February 01, 2009
PCSP revision 201- PSP Emulator for Windows

The JPCSP Team have posted a new PSP Emulator for the PSP which is a port of their Java PSP Emulator to the c++ language, heres the changelog

Changelog from 191:

Added debug for unknown syscalls, now it will also return the name
Prelimary work on plugin configuration dialog. Still not useable
Added prelimary RTC module support. (rtctest now works,some other demos might behave a bit better)
 



    Sunday, January 25, 2009
FBA4PSP_Beta preV12p3 - Multiple Systems Emulator for PSP

FBA4PSP is an emulator for PGM, Cave, CPS, Seta, Sega, Konami, etc on PSP. It emulates MC68000/Z80 based arcade games. OopsWare ported FinalBurn Alpha to PSP.


Notes: 大的问题基本上都解决了,可以正常游戏了 Working now 已知问题:还不支持存盘 Game saving is not supported 使用方法: Usage: 1. 目前只支持kov2.zip和kov2106.zip It only supports kov2.zip and kov2106.zip 2. 如果zip包里有sango2.rom文件,必须改名为kov2_v100_hongkong.asic If there is sango2.rom in your zip file, please rename to kov2_v100_hongkong.asic 暂时不打算做存盘功能了。 Saving state function will not be implemented recently. 预祝广大网友新春快乐! Happy Chinese New Year!

Changes: ARM7 CPU and kov2 drivers are added
 



    Sunday, January 18, 2009
SMS Plus PSP 1.2.55 released

Uberjack has released a new version of his Master System/Game Gear emulator for the PSP, heres whats new:



SMS Plus PSP now includes the Time Rewind feature I mentioned earlier. To enable it, map any button to ‘Special: Rewind’. The feature alone takes up 85% of PSP’s memory, and I’m unsure what ramifications this might have for certain configurations, but if you come across problems, let me know.

Approximately 20 seconds of recent gameplay is saved, and saving is done once every five frames.
 

jpcsp v0.1 revision 904 - PSP Emulator for Windows



Shadow and the jcpsp team has posted a new release of the PSP Emulator for Windows written in Java, this release plays some commercial PSP Games.
 



    Tuesday, January 13, 2009
PSPKVM 0.5.0 released - Java Games Emulator for PSP

Today sees an updated release for the PSP from Sleeper and M@x which basically allows you to play mobile java games on your PSP.

Heres the release details


This is a kvm to run j2me applications on PSP.

Installation:
Copy "pspkvm" and "pspkvm%" to GAME150 folder.

Usage:
Start PSPKVM and select a .jar file in the Memory stick to run.
The defualt device is SE K800i, user can press Triangle to select another device, such as Nokia S60, Motolora Triplets, and etc.

Key mapping:
Up -> NUM2
Left -> NUM4
Right -> NUM6
Down -> NUM8
AnalogStick -> D-pad
Cross -> NUM0
Square -> NUM1
Triangle -> NUM3
Circle -> NUM5
L+Square -> NUM7
L+Triangle -> NUM9
SELECT -> L-Soft
START -> R-Soft
L+Circle -> SELECT
L -> *
R -> #
L+R+Cross -> Red-key(terminate current application)

Screens:






Supported APIs:
midp2.0
a part of nokia UI

Proposed Supporting APIs:
nokia UI
WMA2.0(JSR205)
M3G(JSR184)

2008-01-11 23:00 v0.5.0
Completely new designed Virtual Keyboard (Great thanks to Anweifeng, who is the designer and coder of new Virtual Keyboard)
Support JSR226(SVG) and JSR172(Web Service)
Optimized interpreter loop of VM, JB2 score improves 25%
Bug fix and improvement in networking
Support user defined Truetype font size by pspkvm.ini
Add CPU speed setting in "Select device" menu



https://sourceforge.net/projects/pspkvm
 



    Sunday, January 11, 2009
SMS Plus PSP to go back in time

Uberjack posted this news:


If you’re a fan of classic console emulators on PSP, you have no doubt heard of DaveX — he’s well-known for his nifty mods for emulators like NesterJ, and most recently, PicoDrive. These mods are the time rewind and mirror features, which rewind emulation (similar to Braid), and flip the screen horizontally.

Dave is responsible for the popular mod of SMS Plus PSP, and he recently agreed to let me use the time rewind code in the official distribution of the emulator, as well as any other emulators. Look forward to the next version of SMS Plus with this feature included.

Special thanks to Dave for the clever feature, and for agreeing to let me use it elsewhere.


http://0xff.akop.org/
 

jpcsp v0.1 revision 876 - PSP Emulator for Windows



Shadow and the jcpsp team has posted a new release of the PSP Emulator for Windows written in Java, this release plays some commercial PSP Games.

and as usual ive no idea whats new:P
 



    Friday, May 02, 2008
PSPDragon 1.0.3 Released


- Fix sound issue using the patch sent by original X-roar's author, aka Ciaran himself (big thanks to him !!) The sound on game such as "Demon Attack" is now much better.

PSPDragon Official Site
 



    Friday, April 18, 2008
PSP2600 1.1.3 Released


- Eboot music from Observe & Control (big thanks to Gnuth !)
- Rewrite many parts of the code for speed improvements, but sadly not enough to play pitfall2+ ...

PSP2600 Official Site
 



    Monday, April 07, 2008
PSPMO5 1.0.3 Released


- Major speed improvements, now full speed with 50 fps even at 133Mhz !
- Bug fix in file requester
- Adjust the different render modes

PSPMO5 Official Site
 



    Tuesday, April 01, 2008
CPS3 PSP 1.0 Released *april fools*

As discussed in the comments it turned out to be fake as suspected.


• Initial release

CPS3 PSP Official Site
 



    Tuesday, March 25, 2008
PSPDragon 1.0.2 Released


- Speed improvements
- Add vsync option
- Add artifact mode
- Auto-fire mode, press RTrigger+X to switch it on/off
- New command menu to run disk program
- Bug fix in the low battery watchdog

PSPDragon Official Site
 



    Tuesday, March 18, 2008
PSPTI99 1.0.3 Released


- Speed improvements
- Add vsync and autofire options
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog

PSPTI99 Official Site
 



    Saturday, March 15, 2008
PSPMO5 1.0.2 Released


- Disk and Tape support !
- Load and save state !
- Display and save thumbnail images for each save state
- Add new render mode (Fit height)
- New command/run menu
- Add optional disk mode
- Speed improvements
- Add new hotkeys for quick save / quick load current state

PSPMO5 Official Site
 



    Sunday, March 09, 2008
PSPTHOM 1.2.0 Released


- Speed improvements
- Load and save state
- Display and save thumbnail images for each save state
- Add vsync option
- Add new render modes (such as fit height)
- Analog pad can now be used in the file requester
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Can now be compiled under linux for linux (usefull for dev/debug)

PSPTHOM Official Site
 



    Thursday, March 06, 2008
ColEm PSP 2.4.1 Released


• PSP version brought up to date with the official release (changes are mostly internal)
• Replaced the rendering engine with a more stable one
• When switching games, latest save state will be automatically highlighted

ColEm PSP Official Site
 



    Tuesday, March 04, 2008
PSPXTI 1.2.2 Released


- Major speed improvements !
- New eboot icons from Raven's web site !
- Add view fps and frameskip options
- Bug fix in the low battery watchdog
- Analog pad can be used in the program file requester

PSPXTI Official Site
 



    Saturday, March 01, 2008
fMSX PSP 3.5.1 Released


• PSP version brought up to par with Marat's official version
• Sound should now function correctly following a state load (in previous versions, sound would often stop)
• MSX MUSIC bug fixed - FMPAC should now be loaded correctly (earlier versions attempted loading from an incorrect location, and thus failed)
• When switching games, latest save state will be automatically highlighted

fMSX PSP Official Site
 



    Monday, February 25, 2008
PSPMO5 1.0.1 Released


DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).

PSPMO5 is a port on PSP of the version 11 of DCMO5.

PSPMO5 Official Site
 



    Sunday, February 24, 2008
PSPZX81 1.2.0 Released


- New eboot icons based on Raven's stuff
- Add several new hotkeys :
  . settings such as fps, render mode can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Add vsync option
- Can now be compiled for linux (useful for debug)
- Bug fix in the low battery watchdog

PSPZX81 Official Site
 



    Wednesday, February 13, 2008
PSPColem 1.1.1 Released


- Speed improvements, z80 part rewritten using jump tables. Antartic Adventure is now fullspeed (60 fps) even at 133Mhz !
- IR keyboard support (mainly for menu)
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Add vsync option
- Add ntsc/pal option and fix issue with default speed (emulator was too slow in ntsc mode)

http://zx81.zx81.free.fr/serendipity/
 

PSPAtari 1.1.3 Released


- fix issue with NTSC colors (thanks to carpy)
- bug fix with vsync option
- bug fix with pal/ntsc video system change

PSPAtari Official Site
 



    Thursday, February 07, 2008
PSPAtari 1.1.2 Released


- Speed improvements
- Auto-fire mode, press RTrigger+X to switch it on/off useful for games such as space Xevious ! On given games, the auto fire can't be stopped easily (so you might have to disable it several times)
- Bug fix: settings weren't properly loaded when using original 5200 menu
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Add vsync option

PSPAtari Official Site
 



    Sunday, February 03, 2008
PSP7800 1.1.2 Released


- Major speed improvements (> 60 fps at 222Mhz) but limited at 50fps by default
- Auto-fire mode, press RTrigger+X to switch it on/off useful for games such as space Xevious ! On given games, the auto fire can't be stopped easily (so you might have to disable it several times)
- It uses now only PSP GU for rendering
- IR keyboard support (pretty useless, but don't forget, i'm a shadok)
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Analog pad can be used in the rom file requester
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog

PSP7800 Official Site
 



    Monday, January 28, 2008
PSPSIM 1.2.1 Released


- Many optimizations to speed up the emulation in z80, video and sound emulation part. Many games are now fullspeed (50 fps) even at 222Mhz !!
- Many new render modes and screen size options (normal, fit, max etc ...)
- The emulator window can now be moved to fit the screen properly
- Add new hotkeys to setup render mode etc ...
- Bug fix in the low battery watchdog
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Code cleaning

PSPSIM Official Site
 



    Sunday, January 27, 2008
PSP2600 1.1.2 Released


- Auto-fire mode, press RTrigger+X to switch it on/off useful for games such as space invaders ! On given games, the auto fire can't be stopped, so an option to stop it, is available in the settings menu.
- It uses now only PSP GU for rendering
- Speed improvements while using GU render modes
- IR keyboard support !
- Add .a26 as valid rom extention
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- New speed limiter options in settings menu
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- Analog pad can be used in the rom file requester
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
- Increase memory heap size in 3.x

PSP2600 Official Site
 



    Sunday, January 20, 2008
PSPCAP32 1.3.4 Released


- Many optimizations to speed up the emulation, frame rate is now 49 fps at 222Mhz in ultra mode, on CPC startup window. Main modifications :
  . Z-80 part as been rewritten using several hints such as explicit jump tables for instructions decode
  . CRT and sound part has been optimized
- Auto-fire mode, press RTrigger+X to switch it on/off (useful for games such as defend or die !)
- Add new hotkeys to setup auto fire speed
- Bug fix in the low battery watchdog
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.
- New "Command" feature in the emulator menu:
. You have now to choose the command you want to run using arrows.
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Remove dead code (such as printer, breakpoint, trace support etc ...)
- Bug fix such as : while saving state using hotkey in ultra-mode, thumb image wasn't properly saved

PSPCAP32 Official Site
 



    Saturday, January 19, 2008
PSPMSX 1.2.4 Released


- Add missing keys such as HOME, GRAPH, STOP (Thanks to symBioT for the bug report)
- Auto joystick fire mode, press RTrigger+X to switch it on/off (useful for games such as 1942)
- Add several new hotkeys :
  . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- Bug fix in the low battery watchdog
- Analog pad can be used in the rom file requester
- RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.

PSPMSX Official Site
 



    Monday, January 14, 2008
PSPVICE 1.2 Released


- Support huge ZIP archives.
- Support GameBase64 format (V05).
- Tool for recompressing GameBase and save lot of memory of PSP stick.
- Speed up zip parsing.

PSPVICE Official Site
 



    Sunday, January 13, 2008
PSPCAP32 1.3.3 Released


- improve speed (+3 fps at 222Mhz)
- add new hotkeys :
  . settings such as fps, delta_y or render mode can now be directly modified inside the emulator (no need to enter in the settings menu)
  . quick save / quick load current state (no need to enter in the main menu)
- bug fix in green/monochrome default settings

PSPCAP32 Official Site
 



    Friday, January 11, 2008
PSPDragon 1.0.1 Released


Xroar is the best emulator of Dragon32/64 and Tandy Coco home computer running on many systems such as Linux, Unix, Mac OS X, GP32 and Windows32.
See http://www.6809.org.uk/dragon/xroar.shtml for further informations.

PSPDragon is a port on PSP of the version 0.19 of Xroar.

PSPDragon Official Site
 



    Sunday, December 30, 2007
PSPAtari 1.1.1 Released


- All render modes use GU (smooth mode)
- Add fit height render mode (for zektor)
- Analog pad can now be used in the file requester
- Can now be compiled under linux for linux (usefull for dev/debug)
- Tried to put the new pokey functions, but it is too slow to be usable on a PSP

PSPAtari Official Site
PSPAtari 1.1.1
 



    Saturday, December 29, 2007
PSPBEEB 1.1.0 Released


- Speed improvements (but still slow < 40 fps)
- IR keyboard support !
- Now compatible with custom firmwares 3.x and PSP-slim
- Display and save thumbnail images for each save state
- Add option to display fps rate
- Add a simple intro splash screen
- Analog pad can now be used in the file requester to move faster through the disk/state lists
- Option to prevent the blue led to be displayed when L or R are pressed
- All render modes use GU (smooth mode)
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Major bug fix in video emulation functions (psp freeze ...)
- Other bug fix and code cleaning

PSPBEEB Official Site
PSPBEEB 1.1.0
 



    Monday, December 24, 2007
PSPSim 1.1.1 Released


- Speed improvement for all render mode (all render modes use now the GU)
- Automatic start when a new disk is loaded
- Bug fix in the keyboard settings menu (d-pad can be used to move up or down in the key menu, even if the virtual keyboard is displayed)
- Analog pad can be used to scroll faster in the file menu requester

PSPSim Official Site
PSPSim 1.1.1
 



    Sunday, December 09, 2007
PSPCAP32 1.3.2 Released


- Option to display in green (monochrome)
- Option to scroll up or down the screen (when the screen is not properly centered)
- Analog pad can now be used in the file requester to move faster through the disk/snapshot lists
- Check CPM disk automatically (and run |CPM instead of RUN")
- Bug fix in the disk explorer menu (when the number of files on disk was too high)
- IR keyboard works now also in the keyboard settings menu.
- Bug fix in the render function, sometimes the screen became dark (it should not happen anymore).

PSPCAP32 Official Site
PSPCAP32 1.3.2
 

PSPTI99 1.0.2 Released


- Add save state feature !
- Display and save thumbnail images for each save state
- Disable speech system (make the emulator to freeze)
- Bug fix in the render function (dark screen)

PSPTI99 Official Site
PSPTI99 1.0.2
 



    Tuesday, December 04, 2007
PSPTI99 1.0.1 Released


TI99Sim is a very good emulator of Thomson TI99 home computer running on Windows and Unix. The emulator faithfully imitates the TI99/4 model (see http://www.mrousseau.org/programs/ti99sim/).

PSPTI99 is a port on PSP of the version 0.1.0 of TI99Sim.

PSPTI99 Official Site
PSPTI99 1.0.1
 



    Saturday, December 01, 2007
PSPCAP32 1.3.1 Released


- Major Speed improvements, it's really fullspeed even using GU rendering ! 45 fps at 222Mhz using the fast mode, >50 fps for any mode at 266Mhz.
- Games on disk are now automatically loaded on startup !
- Menu to explore the disk content and possibly load files with Basic RUN" command
- Sound improvements
- Add several news options such as one to display (or not) the border, or to select disk startup mode etc ...
- Bug fix in the keyboard settings menu (when the virual keyboard is displayed, then you can still use the d-pad to select menu items)
- Other bug fix and code cleaning

PSPCAP32 Official Site
PSPCAP32 1.3.1
 



    Friday, November 30, 2007
PSPMSX 1.2.3 Released


- Major speed improvements while using GU render modes
- Small changes in settings menu and default settings options

PSPMSX Official Site
PSPMSX 1.2.3
 

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