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    Saturday, July 30, 2005
GoodWindows GoodN64 Interactive Tutorial

I have also decided to create and upload a GoodWindows_GoodN64_Tutorial to the GoodN64 Download Section of the Emutalk Forums to go with the Interactive GoodGUI one. I hope this will help users using GoodN64 with GoodWindows by introducing them to the application and how to use GoodN64 with it in an interactive format that will have them learning to use it while participating under instruction.

All The Best
Gent
 



    Friday, July 29, 2005
GoodGUI GoodN64 Interactive Tutorial

I have decided to create and upload a GoodGUI_GoodN64_Tutorial to the GoodN64 Download Section of the Emutalk Forums. I hope this will help users using GoodN64 with GoodGUI by introducing them to the application and how to use GoodN64 with it in an interactive format that will have them learning to use it while participating under instruction.

All The Best
Gent
 



    Thursday, July 28, 2005
WhineCube release 7 out

Masken has worked hard on this promising GameCube emulator, and the hard work has been revealed in the beta testing thread over at the forums, and finally a new version is out:


July 26th 2005 - Release 7

It took a while, but now it's done. Aside from BAM being playable, there are also many other changes. Here are the most noteworthy:

* Fixed many crash bugs.
* Removed the need to have MSVCR71.dll.
* Added DSP disassembler.
* Vastly improved graphics emulation, using pixel shaders.
* Changed window title to show game name instead of file name (GCMs only).
* Added an option to turn debug logging off and on. It is off by default.
* Added an option to disable the syscall instruction, enabling Freeloader and Action Replay.

Download and discuss. Oh, by the way, you might need d3dx9_25.dll. Just put it with the others.

Grab the download at the WhineCube website, and leave your comments in this thread!
 

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