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    Spotlight on olaf
 

Date: 2004-12-28
Current Project(s): olafnes
Location: Currently Arkansas



Today we focus our spotlight on the olafnes developer olaf. Olaf has done a wonderful job with his emulator and has also provided great news coverage for 1Emulation as a new poster. Not too often you find a developer who is willing to do both and really shows how much of a fan of emulation he really is. I look forward to his progress with olafnes as well as any future projects he takes on.

Interview

Q : When did you get into emulation either as a coder or just a fan?
A : Probably around 1998 as a fan, I experimented with Nesticle ROM hacking, and all sorts of stuff.


Q : What was your first coding experience for emulation?
A : A multiple emulator front-end (which is still in the works, shhhh).


Q : What interested you in NES Emulation?
A : Zophar's Domain, and emulators themselves.


Q : What do you think about the current state of the emulation scene as a whole?
A : I think it has progressed rather well. These days emulators are more accurate, ROMs are easier to obtain (not saying I have any or anything...), and it's a lot more mainstream. With things like GameCube emulators being developed and cross-platform programming, you can't help but be astonished at the progression of the emulation scene as a whole.


Q : How do you feel about the response you have received so far for your projects?
A : It's okay I guess, but I haven't done anything fantastic. It's good for what I've done, I suppose.


Q : What is your best experience when it comes to emulation?
A : Getting things done.


Q : What was your worst experience when it comes to emulation?
A : Getting things done.


Q : Are you currently working on any other projects besides olafnes?
A : Yeah, a Nintendo GameBoy emulator that I occasionally work on. It will probably never be seen on any hard drive besides mine.


Q : Does the amount of lame request ever make you second guess what you are currently doing?
A : You can't call any request lame, anything is a challenge or considerable and you can learn from accomplishing it.


Q : What is the lamest request you have every received?
A : Can you fill out this interview? Just kidding. Some ass wanted me to put in Action Replay support back before I even had Game Genie support and I really didn't know much back then (yes, I am still learning).


Q : What is the nicest complement you have received?
A : Your censor is gigantic.


Q : Could you give us some information regarding the current state of your projects?
A : They're active.


Q : Do you ever plan on working on another emulation project after olafnes? If so what would interest you and challenge you?
A : After olafnes, I already have my eyes set on a Sega Master System emulator or a Sega Genesis emulator. I think a Super NES emulator would be fun too.


Q : Are you satisfied with the work you have done up to this point?
A : Yes.


Q : Does the progress of your projects surpass all of your expectations so far? Or do you think you would have been further along in development?
A : Yes, It surpassed my expectations and then some.


Q : Who else do you currently work with on your projects?
A : No one physically sits here with me. However, people have been teaching/taught me things like Disch, bbitmaster, almost the entire #rom-hacking crew on EsperNet.


Q : How much have they influenced you and how much have they improved your work and vice versa?
A : I've learned a lot from them, they've gave me ideas and I'm always watching them talk about things to help further my NES knowledge. The people in #nesdev on EFNet are also very knowledgable.


Q : After you have moved on from the scene what do you want to be most remembered for?
A : Having a crappy emulator programmed in Microsoft Visual Basic.


Q : Could you provide us with any teasers of things to come for your projects?
A : Computer joystick support, a nice debugger, support for more mappers, a graphical GUI (like Nesticle, ZSNES, or something like that), lots of things.


Q : One last thing is there anything you would like to say or anybody you would like to thank?
A : Don Jarrett, David Finch, and Tobias Strömstedt for making basicNES and releasing the source code. Without them I wouldn't be doing this interview.

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Related Links:
:: olafnes Official Site
:: olafnes Official Forums

Small Tidbits:
Age: 18
Name: Kevin Miller
Favorite Food: Hot Pockets, grilled cheese sandwiches, pretzels with cheese, junk food, etc.
Favorite Movie: The Ring
Favorite Music: Pink Floyd, Tool, A Perfect Circle
Favorite Book: I don't read books, the only books I can read are Tom Clancy novels, and I still don't have a favorite.
Favorite Game: SNK Vs. Capcom: Card Fighters' Clash (Neo Geo Pocket Color), Tibia (Online), all Sonic games (Multiple Platforms)
Your Favorite Hobbies: Programming, playing games, and sex (is sex a hobby?)
Your Pet Peeves: Going to the bathroom and someone didn't flush, even if it's only urine, it annoys me very much.

 

File Releases

Cemu 1.7.5
No Description in database.

Cemu 1.7.4
No Description in database.

3dNes Mac 1.3
No Description in database.

3dNes Linux 1.3
No Description in database.

3dNes 1.3
No Description in database.



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