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    Sunday, October 07, 2012
HalfNES 0.051

HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it only runs as a standalone Java SE application and supports: joystick through DirectInput and xInput, SRAM save, accurate sound core, full screen display and cross-platform portability.



Chere's changelog for latest build:

-Many more (32) mappers added for this release.
-Changed decay after key off on VRC7 sound chip
-Changed color settings on NTSC renderer and rewrote encoding portion for better
speed (64 bit JVM also makes this faster) and no more horizontal bars.
-Passes sprite overflow basics test
-Fixed reset code to reset mapper before CPU
-Rom loader handles games with unusual/incorrect headers more gracefully
-APU square wave frequency is now correct
(would go out of tune at higher frequencies before)
-Full screen mode with maintain aspect ratio on now stretches to fill screen
-Added .exe and .sh versions of HalfNES to the standard JAR file to
work around systems where JAR files are difficult to make executable.

Visit project homepage for further information and latest version of emulator.
 

Jpcsp SVN r2758

Jpcsp is the most advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing.



Here's the changelog from 3 latest SVN builds:

*** r2758:
Fixed scePsmfPlayerGetVideoData: do not return an error when the end of the MPEG has been reached.

*** r2754:
Reverted part of r2351: some games use explicitly mipmaps with incorrect sizes to store different images.

*** r2752:
Added sceFpu module. Avoid error "Tried to register a second handler for NID 0x..."

Visit official homepage for further information and grab the latest build from automated SVN repository.
 

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