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    Wednesday, January 28, 2015
ePSXe 1.9.25 for windows and linux have been released.

A new release of the Playstation emulator ePSXe has been released.

The changes are:
- Added HLE bios support (an official PS1 is recommend yet). From this version ePSXe can run games without an official PS1 bios. Compatibility is lower and memcards support limited.
VERY IMPORTANT: Savestates done with a official PS1 bios are NOT compatible with savestates done with ePSXe HLE bios (Besides it uses a different namespace).
- Fixed multi-bin format in Windows version (redump format). Now it supports the games saved in multiple bins files + cue file directly.
- Better SBI subchannel support (for example in Medievil) and fixed SBI in games with ECM format. Added SBI support in MDS/MDF format.
- Added support to save memcards by game. Enabling this option it will create 2 memcards by everygame in memcards/games/ folder, using the serial of the game. In multidisc games, it will share the same memcards by all of discs
- Fixes to the CD-Rom decoder and the core which made almost 20 more games playable or working better like. For example this fixed: Arcade Party Pak: Rampage now works, Crash Bash: Pause menu now works, Final Fantasy V, Junclassic C.C. & Rope club, Kamen Rider v3, Minakatakudou Toujyou, NHL Face Off 2001, Nishijin Pachinko Tengoku Vol.3, Omizu no Hanamichi, Sentient (-i), Simple 1500 Series Vol.006 - The Hanafuda [Rerelease], Standby Say You, Tombi, Tombi 2, Twins Story - Kimi ni Tsutaetakute, Vanark: Pause menu now works, Worms Armageddon, Yuukyuu no Eden - The Eternal Eden, Yeh Yeh Tennis
- New experimental dmachaincore that maybe can fix some graphic glitches in some games like Tomb Raider Chronicles or Metal Gear Solid. Usage execute epsxe.exe -dmachaincore

For more news and downloads go to the epsxe site here, and discuss on our forums here.
 



    Saturday, January 17, 2015
Official Project64 2.0 source code and bug tracker on Github

Official Github repository:
https://github.com/project64/project64

Official Bug tracker:
https://github.com/project64/project64/issues

These links are not really new but have recently been posted on http://forum.pj64-emu.com/showthread.php?t=4806

The project will need an active community and talented developers, so please make these links known in other emulation related forums because the project should get the attention it deserves. If you care about N64 emulation and want the current bugs to get fixed, please consider to contribute.
 



    Wednesday, January 07, 2015
Raine 0.64.2

Raine has been updated again with more bug fix's


A small release to finish with all the bug fixes :
- the return key didn't work anymore in the game selection dialog, fixed and commented, it won't happen again.
- the blend options dialog is better and has an immediate effect, no need to reset/reload the game anymore.
- prevent the console from growing all the time once it has its scrollbar !

that should be enough bug fixes for quite a while!


Source: http://rainemu.swishparty.co.uk/
 

File Releases

GLideN64-Public_Release_2_0 Source
No Description in database.

GlideN64 Public Releace 2.0 source
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GlideN64 Public Releace 2.0
A elegant plugin for a sophisticated age.

Cemu 1.6.2
No Description in database.

Cemu 1.6.1
No Description in database.



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