Emulation64.com  ::  EmuTalk.net  ::  DCEmu.co.uk     About  ::  Hosting  ::  Donate 
Home Files Forums Reviews Guides Articles Interviews

Welcome to the Emulation64 Network290 Users Online

 




    Friday, February 27, 2015
Citra Virtual Console Showcase

The citra team have posted a new video showing virtual console games being played on citra the open source 3DS emulator.


Did you know that Citra could boot 3DS Virtual Console titles? Neither did we! After figuring it out, we had to get some footage. Unlike previous videos the footage here is not accelerating it, you're seeing it as it was played.


View the video here
 

PPSSPP v1.0.1 released

A new release of ppsspp is out, mainly a bug fix for all the issues with 1.0

1.0 shipped with broken scrolling in the savestate list, that and a few other small bugs are now fixed in 1.0.1.

Bugfixes like the save state scroll issue, cosmetic issues like overscroll
Some cheat code bugfixes
Adler32 and Mersenne Twister modules added (fixes some obscure games)
Fix for Jak & Daxter slowdown
Graphics hack for Phantasy Star Portable 2 for Direct3D9
Fix compatibility with some PowerVR devices broken since v0.9.5-959-g4998044]


Download here
source : http://www.ppsspp.org
 



    Saturday, February 14, 2015
Project Ukulele

Source

Six programers from Rare are joining together in hopes of creating a game of their own.

"Join us on our epic quest - Dream of a fun filled future of mega-awesome games! As we get back to our roots - creating unforgettable fun, unforgettable characters and unforgettable experiences, all sprinkled with a hint of magic dust from a golden age of gaming! Subscribe to receive the latest news and updates and opportunities to help shape our games!"

Read more over at Playtonic Games
 



    Saturday, February 07, 2015
Full screen anti-aliasing

GLideN64


GlideN64 now supports full screen anti-aliasing and Bloom filter effects.
Bloom filter


Video
Sorry for the sound quality my PC has been under the weather lately.
I can assure you that without the capturing the game runs at full speed.

Continue supporting the project.
Donate
 



    Sunday, February 01, 2015
Citra progress

Citra the Nintendo 3DS emulator has made alot of progress lately, and has posted a video of it playing Cave story in game on youtube.

With tons of changes over the past month, Citra is now booting several games! While it's still slow (Citra is running a software renderer and CPU interpreter) the game appears to be fully playable and even completable! Feel free to check out our official website at http://citra-emu.org/

Citra currently does not attempt to emulate sound, so music has been added to the video.

See the vid here.
 

PPSSPP v1.0

Finally, 1.0 is out, with a ton of new improvements! Note that it can take a while for it to become available in the Play store, depending on your location and Google's datacenters.


Many, many bug fixes in JIT and elsewhere, improving compatibility
Proper fix for Zenfone and related devices
Direct3D 9 supported as a rendering backend on Windows, helps on old GPUs and can be faster than OpenGL in many cases
You can now create specific configs per game
FPU rounding modes much better supported, fixes the Peace Walker boss that was undefeatable. NOTE: This breaks saves in Gods Eater - you must turn off the better rounding, load your save game, turn it on and save.
The JIT now uses SSE on x86, improving speed considerably. This does not affect ARM devices, that's for the next version or two.
Improved audio output code on both Windows and Android, reducing audio latency on Windows and on some Android systems
FFMPEG upgraded, fixed some music hangs ("GHA phase shifts")
Some Ad Hoc improvements, coldbird.net is now default adhoc server. Ad Hoc still unfinished and hard to use.
Graphics fixes: Bezier/spline drawing fixes, vertex position fixes, DanganRonpa on Adreno fixed, flat shading fixed, vertex cache improved, some PowerVR blockiness issues fixed, screen scaling filter added, Google Cardboard support
Simulate UMD speed better, fixing hangs in several games
More Atrac3 fixes, fixing hangs
Somewhat better disk full handling
Fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3
Updated to SDL2 where applicable (Linux, Mac)
Some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc
No more need for MSVCRT DLLs on Windows


For all ports goto http://www.ppsspp.org/
 

File Releases

Cemu 1.7.3
No Description in database.

Cemu 1.7.2
# Cemu detailed changelog for 1.7.2c # Patreon release date: 2017-02-16 # ...

Cemu 1.7.0
# Cemu detailed changelog for 1.7.0 # Patreon release date: 2017-01-09 # ...

GLideN64-Public_Release_2_0 Source
No Description in database.

GlideN64 Public Releace 2.0 source
No Description in database.



Latest Forum Posts

Cxbx-Reloaded Patron ...
Last Reply: LyonHrt
Replies: 0

HD Texture pack sugge ...
Last Reply: LyonHrt
Replies: 4

Github emulator updat ...
Last Reply: LyonHrt
Replies: 0

Mario Craft 64
Last Reply: NES_player4LIFE
Replies: 1

[UPDATE] Super Mario ...
Last Reply: LyonHrt
Replies: 6


Latest Reviews

NDS - Okamiden
Created by WhiteX

Wii - deBlob 2
Created by WhiteX

Wii: The Conduit
Created by WhiteX

NDS: Hotel Dusk - Room ...
Created by WhiteX

NDS: Elite Beat Agents
Created by WhiteX


Support Guides

PCSX2
Created by Martin

Dolphin Emulator
Created by Martin

Nintendo DS Homebrew.
Created by WhiteX

PSX Plugins: Lewpy's Gl ...
Created by Dark Watcher

PSX Plugins: P.E.Op.S S ...
Created by Dark Watcher


Our Affiliates

AEP-Emu.de
DCEmu.co.uk
6Bit.net
PSemu.pl
VT Emulation.net



33,779,769 Visitors To The Emulation64 Network

Copyright 1999 - 2017 www.emulation64.com