#
# ProSystem (Atari 7800 emulator) port on GP2X 
#
# Copyright (C) 2006 Ludovic Jacomme (ludovic.jacomme@gmail.com)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
TARGET = gp2x7800.gpe
SDL_CONFIG = $(GP2XDEV)/bin/sdl-config
OBJS = gp2x_psp.o cpulcd.o  \
  psp_main.o psp_kbd.o psp_sdl.o psp_font.o \
  psp_fmgr.o psp_menu.o  psp_menu_kbd.o psp_menu_set.o \
  psp_menu_help.o psp_sound.o \
  Sound.o \
  global.o \
  psp_danzeff.o \
  psp_atari.o \
  Bios.o \
  Database.o \
  Common.o \
  Cartridge.o \
  Hash.o \
  Logger.o \
  Maria.o \
  Memory.o \
  Palette.o \
  Pokey.o \
  ProSystem.o \
  Region.o \
  Riot.o \
  Sally.o \
  Tia.o \
  libzip/unzip.o \
  libzip/ioapi.o \
  libzip/zip.o \
  Archive.o

DEFAULT_CFLAGS = $(shell $(SDL_CONFIG) --cflags)

MORE_CFLAGS = -I/usr/include  -I. -Ilibzip -DGP2X_MODE -static -I$(GP2XDEV)/include -I$(GP2XDEV)/include/SDL -DFMSX -DUNIX -DNARROW -DSOUND -DBPP16 -DZLIB -DSDL -DGP2X_MMU_HACK \
-DNO_STDIO_REDIRECT 

CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -O3 -Wall -fsigned-char \
    -funroll-loops -ffast-math -fomit-frame-pointer -fno-strength-reduce -finline-functions
CXXFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -fno-exceptions -fno-rtti

LIBS += -L$(GP2XDEV)/lib -lSDL_image -lSDL_fast -lpng -ljpeg -lz -lm -lpthread -lstdc++

.c.o:
	open2x-gcc $(CFLAGS) -c $< -o $@

.cpp.o:
	open2x-g++ $(CFLAGS) -c $< -o $@

$(TARGET): $(OBJS)
	open2x-gcc $(CFLAGS) $(OBJS) $(LIBS) -o $(TARGET)

install: $(TARGET)
	cp $< /media/usbdisk/game/7800/

clean:
	rm -f $(OBJS) $(TARGET)

ctags: 
	ctags *[ch]
