
    Welcome to GP2X-SIM - 1.0.1

Original Authors of SimCoupe

  Allan Skillman, Simon Owen, Dave Laundon

Author of the PSP and GP2X ports version 

  Ludovic.Jacomme also known as Zx-81 (zx81.zx81@gmail.com)


1. INTRODUCTION
   ------------

  SimCoupe is one of the best emulator of the SamCoupe home computer
  running on Windows, PocketPC, Unix etc ...  The emulator faithfully 
  imitates the SamCoupe model (see http://www.simcoupe.org/)

  GP2X-SIM is a port on GP2X of the cvs version 0.90 beta 4 of SamCoupe.

  Thanks to Danzel and Jeff Chen for their virtual keyboard,
  and to all GP2X-SDK developpers.

  Special thanks goes to Mr Nick666 for the background images !

  This package is under GPL Copyright, read COPYING file for
  more information about it.


2. INSTALLATION
   ------------

  Unzip the zip file, and copy the content of the directory game to your
  SD memory.

  Put your disk image files on "discs" sub-directory.

  For any comments or questions on this version, please visit 
  http://zx81.zx81.free.fr, http://zx81.dcemu.co.uk or 
  http://www.gp32x.com/

3. CONTROL
   ------------

  In the SAM emulator window, there are three different mapping 
  (standard, left trigger, and right Trigger mappings). 
  You can toggle between while playing inside the emulator using 
  the two trigger keys.

  Normal mapping :

    GP2X       SAM 

    A          Delete   
    Y          Escape 
    X          Space
    B          Return

    Up         Up
    Down       Down
    Left       Left 
    Right      Right

    LTrigger   Toogle with L keyboard mapping
    RTrigger   Toggle with R keyboard mapping

  LTrigger & RTrigger mapping :

    GP2X       SAM
  
    A          Space   
    Y          Escape
    X          F9
    B          Escape

    Up         Up
    Down       Down
    Left       Left 
    Right      Right

  In the main menu

    RTrigger   Reset the emulator

    Y   Go Up directory
    X   Valid
    B   Valid
    A   Go Back to the emulator window

  The On-Screen Keyboard of "Danzel" and "Jeff Chen"

    Use the stick to choose one of the 9 squares, and
    use A, B, X, Y to choose one of the 4 letters 
    of the highlighted square.

    Use LTrigger and RTrigger to see other 9 squares 
    figures.
    

4. LOADING SAM DISK FILES
   ------------

  If you want to load disk image in the virtual drive A of your emulator,
  you have to put your disk file (with .zip, .gz, .sbt, .dsk, .sad, .mgt
  or .td0 file extension) on your SD memory in the 'disk' directory.

  Then, while inside GP2X-SIM emulator, just press SELECT to enter in 
  the emulator main menu, and then using the file selector choose one 
  disk file to load in the virtual drive of your emulator.

  Back to the emulator window, the disk should stard automatically (if not, 
  press the F9 sam key to reboot).

5. LOADING KEY MAPPING FILES
   ------------

  For given games, the default keyboard mapping between GP2X Keys and SAM keys,
  is not suitable, and the game can't be played on GP2X-SIM.

  To overcome the issue, you can write your own mapping file. Using notepad for
  example you can edit a file with the .kbd extension and put it in the kbd 
  directory.

  For the exact syntax of those mapping files, have a look on sample files already
  presents in the kbd directory (default.kbd etc ...).

  After writting such keyboard mapping file, you can load them using the main menu
  inside the emulator.

  If the keyboard filename is the same as the disk filename (.zip etc ...)
  then when you load this snapshot file or this disk, the corresponding keyboard 
  file is automatically loaded !

  You can now use the Keyboard menu and edit, load and save your
  keyboard mapping files inside the emulator. The Save option save the .kbd
  file in the kbd directory using the "Game Name" as filename. The game name
  is displayed on the right corner in the emulator menu.

6. COMPILATION
   ------------

  It has been developped under Linux using gcc with GP2XSDK. 
  To rebuild the homebrew run the Makefile in the src archive.
