
    Welcome to GP2X-THOM

Original Authors of THOM

  Sylvain Huet    (see http://www.sylvain-huet.com)
  Eric Botcazou   (see http://nostalgies.thomsonistes.org/)

Author of the PSP and GP2X port version 

  Ludovic.Jacomme also known as Zx-81 (see http://zx81.zx81.free.fr)

1. INTRODUCTION
   ------------

  Thom is one of the best emulator of the Thomson home computer running
  on MacOS, Windows and Unix. The emulator faithfully imitates the
  TO7-70 model (see http://nostalgies.thomsonistes.org/)

  GP2XTHOM is a port on GP2X of the version 1.5.5 of Thom.

  Special thanks to Danzel and Jeff Chen for their virtual keyboard,
  and to all GP2X-SDK developpers.

  This package is under GPL Copyright, read COPYING file for
  more information about it.


2. INSTALLATION
   ------------

  Unzip the zip file, and copy the content of the directory game to your
  SD memory.

  For any comments or questions on this version, please visit 
  http://zx81.zx81.free.fr or http://www.gp32x.com/


3. CONTROL
   ------------

  In the THOM emulator window, there are three different mapping 
  (standard, left trigger, and right Trigger mappings). 
  You can toggle between while playing inside the emulator using 
  the two trigger keys.

    -------------------------------------
    GP2X       TO7-70          (standard)
  
    A          Space
    B          ENTER
    Y          1
    X          Joystick Fire
    Up         Up
    Down       Down
    Left       Left 
    Right      Right

    Joystick   Joystick

    -------------------------------------
    GP2X        TO7-70   (left and right trigger)
  
    A          STOP 
    B          ENTER
    Y          DELETE
    X          Joystick Fire
    Up         Joystick Up
    Down       Joystick Down
    Left       Joystick Left 
    Right      Joystick Right
    LTrigger   Escape
    RTrigger   Space
  
    Joystick   Up, Down, Left, Rigth
    
    Press Select  to enter in emulator main menu.
    Press Start   open/close the On-Screen keyboard

  In the main menu

    RTrigger   Reset the emulator

    Y   Go Up directory
    X   Valid
    B   Valid
    A   Go Back to the emulator window

  The On-Screen Keyboard of "Danzel" and "Jeff Chen"

    Use the stick to choose one of the 9 squares, and
    use A, B, X, Y to choose one of the 4 letters 
    of the highlighted square.

    Use LTrigger and RTrigger to see other 9 squares 
    figures.


4. LOADING TAPE FILES (K7)
   ------------

  If you want to load tape image in the virtual drive of your emulator,
  you have to put your tape file (with .zip or .k7 file extension) on your GP2X
  memory in the 'k7' directory. 

  Then, while inside THOM emulator, just press SELECT to enter in the emulator 
  main menu, choose "Load K7", and then using the file selector choose one tape 
  file to load in your emulator.

  To run the game of your tape file, you have to use the virtual keyboard
  (press START key) and type the TO7-70 command 'LOADM"",,R' followed by 
  ENTER (B).

  You can also use directly the shortcut in the emulator menu (Command LOADM option)

  To RUN BASIC program, you have to type the TO7-70 command 'RUN""' followed
  by ENTER (B)

  You can also use directly the shortcut in the emulator menu (Command RUN option)

  It may happen that you need to rewind the tape using the Rewind K7 menu ...

   
5. LOADING KEY MAPPING FILES
   ------------

  For given games, the default keyboard mapping between GP2X Keys and TO7-70 keys,
  is not suitable, and the game can't be played on GP2XTHOM.

  To overcome the issue, you can write your own mapping file. Using notepad for
  example you can edit a file with the .kbd extension and put it in the kbd 
  directory.

  For the exact syntax of those mapping files, have a look on sample files already
  presents in the kbd directory (default.kbd etc ...).

  After writting such keyboard mapping file, you can load them using 
  the main menu inside the emulator.

  If the keyboard filename is the same as the tape file (.k7) then 
  when you load this tape file, the corresponding keyboard file is 
  automatically loaded !

  You can now use the Keyboard menu and edit, load and save your
  keyboard mapping files inside the emulator. The Save option save the .kbd
  file in the kbd directory using the "Game Name" as filename. The game name
  is displayed on the right corner in the emulator menu.

  
6. COMPILATION
   ------------

  It has been developped under Linux using gcc with GP2XSDK. 
  To rebuild the homebrew run the Makefile in the src archive.

  In the src/doc directory you will find original readme and license files
  of THOM.
