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=                        ETERNALNGE                        =
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- DISCLAIMER                                               -
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Use at own risk. I don't take any responsibility for any
damage this program may do to you, your machine or others.
Sony Playstation is a registered trade mark of Sony. To use
the emulator you must own a Sony Playstation.


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- DIRECTORY STRUCTURE                                      -
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- ROOT
  |- [demo]
  |  |- badfont.tim
  |  |- badfunk.exe
  |  |- badgfx.tim
  |   - x-files.hit
  |- [rom]
  |  |- libps           (not in archive)
  |  |- null
  |   - scph1001        (not in archive)
  |- [sys]
  |   - sony-ps1
  |- demo.bat
  |- demo.pll
  |- eternalnge.exe
   - manual.txt

   
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- HOW TO USE                                               -
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1. Before you start.

You must copy the scph1001 bios image to the 'rom' directory
also if you have the libps you should also copy that in the
same directory. You can also try other bioses but rename it
to scph1001. Note that the filenames MUST be identical as
stated in the 'directory structure' section.

2. Starting the emulator.

eternalnge is still a command-line driven executable. The
syntax is as follows:

eternalnge.exe (<file>@<hexaddress>)+

This means that multiple files can be loaded at a specific
addresses this is needed for some demo's. To clarify even
more the archive also contains the 'bad-funk stripe' demo
from alien coding. To run the demo under WINDOWS you just 
execute demo.bat from your command shell. If you're using
CYGWIN just type 'source demo.pll' in your bash shell.
You can look at the demo.bat and demo.pll files to see
how the commandline is really used. Keep in mind that the
executable has to be the last file specified.

3. Controller keys

e,s,d,x are the [triangle, square, circle and cross].
arrow keys are the directional buttons.
insert, pageup, pagedown and delete are the L and R buttons.


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- SYSTEM REQUIREMENTS                                      -
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A sound card, A graphics card and a very fast computer.
I'm running most demo's at full speed on a 2 GHz intel.


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- EMULATOR STATUS                                          -
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Currently the CPU is fully emulated, the CD partially, the
SPU partially, GPU mostly, PAD partially, GTE mostly and 
MEMCARD not at all.

Most demo's work fine though with sound some GTE problems
and graphics glitches ;-)


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- THAT'S ALL FOLKS                                         -
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Have fun and play around.

eternalnge == 4everpsx

Greets,

Rene Kootstra (Sephiroth Angellus)
