Release 7		2005-07-26
  Fixed many crash bugs.
  Removed the need to have MSVCR71.dll.
  Added DSP disassembler.
  Vastly improved graphics emulation, using pixel shaders.
  Changed window title to show game name instead of file name. (GCMs only.)
  Added an option to turn debug logging off and on. It is off by default.
  Added an option to disable the syscall instruction, enabling Freeloader and
    Action Replay.

Release 6		2005-05-08
  Made several major internal changes.
  Improved GP(3D hardware) emulation.
  Added rudimentary memcard emulation. It is not yet directly compatible with memcard
    images formatted on a real Cube.
  Added UART output emulation(OSReport).
  Added Always on top option.

Release 5		2004-07-13
  Added software YUYV conversion and software vertex processing to increase
    compability with older graphics cards.
  Fixed a bug where WhineCube would crash when Cancel was pressed in the Open dialog.
  Added a debug output system for homebrew coders who test their stuff with WhineCube.
  Added support for the GameCube Reset button.
  A few demos that uses hardware 3D now work.
  Added GCM booting.

Release 4		2004-06-27
  Added four configurable gamepads.
  Changed the Screenshot shortcut key.
  Added DMA sound buffering.
  Improved error display.
  Changed 2D vsync timing to reflect the video mode refresh rate
    (25 FPS for PAL, 30 for NTSC/PAL60).
  Added experimental Sleep to avoid taking 100% CPU time when possible.
  Added an option to disable infinite loop detection.

Release 3		2004-06-17
  Added texture dumping.
  Added ELF loading.
  Improved handling of unimplemented opcodes.

Release 2		2004-06-14
  Added auto-pause when the window loses focus.
  Improved vsync timing.

Release 1		2004-06-12
  Initial release.
