͂߂
  SSF̓ZK̃RV[}[}VłuZKT^[vƂ̌݊@p\RōČG~[^łB
  ܂JrłȂɍČĂ܂B



 (Œ)
  OS c Windows2000/XP/XP 64Bit Edition
  CPU c FPU,MMX,SSE,SSE2𓋍ڂĂCPU
   c 256MBȏ
  rfI c DirectX9ɑΉĂJ[h
            1024x5121024x1024̃eNX`쐬łKv܂
  TEh c DirectX9ɑΉĂJ[h
              44100Hz,XeIPCMĐłKv܂
  CDhCu c MMC3ɑΉhCu

 ()
  CPU c Core 2 DuoV[Y
         Athlon64 X2 4800+ȏ
   c 512MBȏ (fA`l)
  ̑ c BIOS



BIOSt@Cɂ
  BIOS͎@zoKv܂B
  PCɐڑłvANVvCȂǂAhX00000000`0007FFFF܂łۑ܂B
  t@C͉ł\܂B
  ꉞABIOSł삵܂݊͗܂B




  L[{[hpbhg܂B
  ftHg
   UP = UP Arrow
   DOWN = DOWN Arrow
   LEFT = LEFT Arrow
   RIGHT = RIGHT Arrow
   A TRG = Z key
   B TRG = X key
   C TRG = C key
   X TRG = S key
   Y TRG = D key
   Z TRG = F key
   L TRG = A key
   R TRG = G key
   START = Enter key
  ȉ͕ύXs
   CD Open = F1 key
   CD Close = F2 key
   Hard Reset = F4 key
   ScanlineON/OFF؂ւ = F5 key
   SoundON/OFF؂ւ = F6 key
   State Load = F7 key
   State Save = Shift + F7 key
   Snapshot = F8 key
   Sound Record = F9 key
   NBG0̕\ON/OFF؂ւ = NUMPAD 1 key (eL[1)
   NBG1̕\ON/OFF؂ւ = NUMPAD 2 key (eL[2)
   NBG2̕\ON/OFF؂ւ = NUMPAD 3 key (eL[3)
   NBG3̕\ON/OFF؂ւ = NUMPAD 4 key (eL[4)
   RBG0̕\ON/OFF؂ւ = NUMPAD 5 key (eL[5)
   RBG1̕\ON/OFF؂ւ = NUMPAD 6 key (eL[6)
   Sprite̕\ON/OFF؂ւ = NUMPAD 7 key (eL[7)
   ʂ̉] = NUMPAD 0 key (eL[0)
   ABCXYZ{^̓ւ = NUMPAD 9 key (eL[9)
   EBhETCYύX = NUMPAD + key (eL[+)
   Window,Fullscreen̐؂ւ = Alt + Enter key
   I = ESC key
  ȉ͕ύXs (STV֌W)
   TEST = F11 key
   SERVICE = F12 key
   Coin1 = 5 key
   Coin2 = 6 key
   Coin3 = 7 key
   Coin4 = 8 key
   1P Start = 1 key
   2P Start = 2 key
   3P Start = 3 key
   4P Start = 4 key
   A`N = A`N key (Mahjong Panel)
   J = Ctrl key (Mahjong Panel)
   | = Alt key (Mahjong Panel)
   `[ = Space key (Mahjong Panel)
   [` = Shift key (Mahjong Panel)
    = Z key (Mahjong Panel)
  2P̓ftHgł̓L[ݒ肳Ă܂B
  L[ݒsΎgpł悤ɂȂ܂B
  TEh^鎞Scanline Base TimingAlways RunningIvVɃ`FbNȂ悤ɂĂB
  SSFNAShiftĂSTVɐ؂ւ܂B
  lSpaceĂSH2 Instruction NumbersꎞI60%ɗƂ܂B
  lCtrlĂBIOS̎gpON/OFFꎞIɐ؂ւ܂B
  l1`4ĂƐݒ肪؂ւ܂B



IvV̐

[Peripheral Tab]
ESaturn BIOS
  T^[BIOSt@Cw肵܂B
  T^[̓BIOSł\ł݊͗܂B

ESTV BIOS
  STVBIOSt@Cw肵܂B
  STV̓ɂBIOSKvłB

ECD Drive
  gpCDhCuI܂B

ECartridge
  gXbgɑ}J[gbWI܂B

EArea Code
  GAR[hI܂B

[Screen Tab]
EScanline
  `FbNƃXLCLɂȂ܂B

EAuto Field Skip
  `FbNƎőx܂B
  t[Pʂł͂ȂtB[h(1/60b)Pʂł̒łB
  Ȃ̂ŃC^[[X̃Q[͎ccꍇ܂B
  `FbNĂxꍇ̓}Vp[Ă܂c

EEnforce Aspect Ratio
  `FbNƃT^[̃AXyNgɋݒ肵܂B

EVSynch Wait
  `FbNƃtʎVSynch҂ĉʂ؂ւ܂B
  ł͉łBG~[^̂d̂VSynch҂ĂƗ܂܂B

EUse DirectDraw
  `FbNDirectDrawgpĕ`悵܂B
  SSF̓\tgEFA_Oł̂1ʕ̃eNX``悵Ă邾łB
  Direct3DDirectDrawŕ`悵łB
  DirectDrawgpꍇAʂ̉]\͂ł܂B

EBilinear Filtering
  `FbNƃoCjAtB^OLɂȂ܂B
  Direct3D̂ݗLłB

[Sound Tab]
ELinear Filtering
  `FbNƃTvOPCM`Ԃ܂B

EMute
  `FbNƖɂȂ܂B
  ATEh͍s܂B

EBuffer Size
  PCM̓WJobt@TCYI܂B
  TCYƒxȂȂ܂hCoɂĂ͂ƍĐ܂B

[Controller Tab]
EPort1
  Rg[[q1̐ڑI܂B

EPlayer1:A`Player1:F
  Rg[[q1ɐڑ}`^[~i6̊e|[gɐڑ@I܂B
  _CNgڑ̏ꍇPlayer1:A̐ݒg܂B
  STV̏ꍇA1PPlayer1:A,3PPlayer1:B,4PPlayer1:CɊ蓖ĂĂ܂B

EPort2
  Rg[[q2̐ڑI܂B

EPlayer2:A`Player2:F
  Rg[[q2ɐڑ}`^[~i6̊e|[gɐڑ@I܂B
  _CNgڑ̏ꍇPlayer2:A̐ݒg܂B
  STV̏ꍇA2PPlayer2:AɊ蓖ĂĂ܂B

[Program1 Tab]
EVDP1 Draw Thread
  VDP1̕`揈ʃXbhɂ܂B
  HTTfARAA}`CPUŌʂ𔭊܂B

EVDP2 Draw Thread
  VDP2̕`揈ʃXbhɂ܂B
  HTTfARAA}`CPUŌʂ𔭊܂B

ECD Block Thread
  CDubNʃXbhɂ܂B
  HTTfARAA}`CPUŌʂ𔭊܂B

ECD Block No Wait
  `FbNCDubNEFCgȂœ삵܂B
  CDANZXȂ܂݊܂B

EScanline Base Timing
  `FbNƑ1Cɑx܂B

EDSP Dynamic Recompile
  `FbNSCU-DSP_Ci~bNRpCĎs܂B

[Program2 Tab]
ECD Drive Read Sectors
  CDhCuxɓǂݍCDZN^ݒ肵܂B
  ̐l傫CD̓ǂݍ݂Ȃ܂hCuɂĂ̓G[ɂȂꍇ܂B
  ݒł鐔l1`24łB

EDot Clock
  hbgNbN𕂓_Ŏw肵܂B
  T^[4VXeNbN(7MHz)1hbg`悵Ă܂B
  ͉VXeNbN1hbg̕`邩w肵܂B
  tɌ΂̍ڂCPȖxł܂B
  4hbgNbNȂSH2͎@ƓxA2hbgNbNȂ甼̑xɂȂ܂B
  SH2̃LbVG~[gȂꍇ2.5`3.5hbgNbNɐݒ肵āA
  LbV~Xɂ郁C̃ANZXEFCg[G~[g܂B
  ANZXEFCgLbVLɂꍇ͏グĂB
  ݒł鐔l1.0`4.0łB

ESH2 Instruction Numbers
  xɎs}X^SH2̖ߐݒ肵܂B
  C[vł̓}X^SH2,X[uSH2,SCU,SCSP,68000̏ɏĂ܂B
  ̍ڂ̓}X^SH2ňxɎs閽ߐݒ肵܂B
  ̐l傫Ǝ኱Ȃ܂݊܂B
  ݒł鐔l1`150łB

ECheck SlaveSH2 Idle Loop
  `FbNƃX[uSH2̃ACh[v`FbNLɂȂ܂B
  ACh[vƔfꍇ̓X[uSH2̏s܂B
  \tgɂĂ͎኱Ȃ܂݊܂B

ESlaveSH2 Speed
  X[uSH2̑xp[ZgŐݒ肵܂B
  }X^SH2̉p[Zg̑xŃX[uSH2𓮂ݒ肵܂B
  SSF̓}X^SH2ƃX[uSH2̃oXA[rg[VG~[gĂ܂̂ŁA
  ̍ڂŋ[G~[g܂B
  ݒł鐔l1`100łB

ESH2 Recompile Block Instructions
  1ubN̍ő喽ߐݒ肵܂B
  SSFł͕򖽗ߊԂ1ubNƂăRpCubNPʂŎsĂ܂B
  (1ubN̖ߐ)Ɗ荞݃^C~OȂǂɉeĂ̂ŁA
  ubN͂̍ő喽ߐŕ܂B
  ݒł鐔l1`50łB

ECD Sector Numbers Per Second
  bɓǂݍރZN^ݒ肵܂B
  CDubNEFCg̏ꍇ̂ݗLłB
  ݒł鐔l150`200łB

ESH2 New Execution
  `FbNSH2߂V[`Ŏs܂B
  ݊͏オ܂dȂ܂B

EAlways Running
  `FbNƃCXbhɎsԂɂȂ܂B
  tB[h؂ւ҂SleepȂ̂ŏȂ܂B

EMemory Error Check
  `FbNƕsANZX̃`FbNɍs܂B
  J̃fobNpł̂Ń`FbNKv͓ɂ܂B

[Program3 Tab]
ECD Access LED
  `FbNCDANZXLED̕\܂B

ENo BIOS
  `FbNƃT^[BIOSgȂȂ܂B
  ABIOSł͓Ȃ\tĝBIOSgp𐄏܂B
  STV̓ɂBIOSKvłB
  obNAbvCu͕KtbN܂B

EHook Backup Library
  `FbNƃobNAbvCutbNăobNAbveʂ𖳐ɂ܂B
  f[^BackuptH_ȉɕۑ܂B

EPattern Name Renewal
  `FbNBG̃p^[l[f[^CɍXV܂B
  mɂ̓WX^ꂽꍇ̂ݍXVĂ܂B
  ݊͏オ܂dȂ܂B

ECheck Cycle Pattern
  `FbNƃTCNp^[w~X`FbN悤ɂȂ܂B
  m[}BG,Z`̏ꍇ̂݃`FbN܂B
  ݊͏オ܂dȂ܂B

EMemory Access Wait (SH2 Write Buffer)
  `FbNƃLbVX[AhX̃ANZXEFCgLɂȂ܂B
  ܂ASH21iCgobt@LɂȂ܂B
  ANZXEFCgȂƃ^C~OĐɓ삵Ȃ\tg܂B
  ANZXEFCgLɂꍇ́AhbgNbN߂ɐݒ肵ĂB

ESH2 Cache
  `FbNSH2̃LbVLɂȂ܂B
  ANZXEFCgLɂȂ܂B
  ł̂ŗLɂꍇA삪Ȃ邱Ƃ܂B
  LbVLɂꍇ́AhbgNbN߂ɐݒ肵ĂB
  ɏdȂ̂ŕKvȃ\tĝ݃`FbN悤ɂǂł傤B
  Jґł͋P`AX^̂ݓmFĂ܂B

EHSynch Real Clock
  `FbNHSynchԂNbNɂ܂B
  DotClockႢƊeԂZȂA
  ꕔ̃Q[łHSynchԂɍ킸ʂ邱Ƃ܂B
  ݊͏オ܂dȂ܂B



̑
  SSF̓t[\tgEFAłB쌠͕Ă܂B
  sSSFgpċNɑ΂ĐӔC𕉂܂BȐӔCŎgpĂB



