                           ==========================
                           AdvanceMAME Device Drivers
                           ==========================

This file describes the video, sound, joystick, mouse
and keyboard drivers used by the Advance programs.


1 VIDEO DRIVERS
===============

1.1 Types of Drivers
--------------------

The video drivers can be divided in two different categories:

* Generate drivers able to program directly the video board.
* System drivers able to use only the available video modes.

---- 1.1.1 Generate drivers ----
This set of drivers is able to program directly the video board
to always generate a perfect video mode with the correct size
and frequency.

They always work in `fullscreen' output mode and generally
support only a subset of video boards.

To function correctly these drivers require a correct
configuration of the `device_video_*' options.

The `Generate' drivers are always the preferred choice.

---- 1.1.2 System drivers ----
This set of drivers is able to use only the video modes
available on the operating system.

They can work in `fullscreen' mode, `window' mode and `zoom'
output mode using the video board hardware acceleration to
stretch the image. The default output mode is `window' if you
run the program in a window manager, otherwise the output
mode `fullscreen' is chosen.

Please note that these drivers generally need to stretch the
image losing a lot in image quality and speed.

These drivers don't require any `device_video_*' options
because they cannot control how the video modes are generated.

1.2 Available Generate Drivers
------------------------------

The following is the list of all the video drivers supported.

---- 1.2.1 svgalib - Generate SVGA video (Linux) ----
This driver works in Linux and is able to use video modes obtained
tweaking the hardware registers of the recognized SVGA boards using
the SVGALIB library.

All clocks, all RGB bit depths are available.
This driver is generally able to synchronize with the vertical sync
of the video mode.

To use these modes your video board must be supported
by a `svgalib' driver listed in the `cardlinx.txt' file.
To use this driver you need to install the SVGALIB library
version 1.9.x.

To use this driver you need to correctly configure the
SVGALIB HorizSync and VertRefresh options in the
file /etc/vga/libvga.config file.
You must use a range equal or a bit larger than the range
specified with the AdvanceMAME `device_video_clock' option.

This driver is not available in X (when the environment DISPLAY
variable is defined).

In the `contrib/svgalib' directory there are various
SVGALIB patches to fix some problems with recent video
boards, and to work with systems with kernel 2.6 and udev.

---- 1.2.2 fb - Generate Frame Buffer video (Linux) ----
This driver works in Linux and is able to create video modes
using the Linux Kernel Frame Buffer interface.

All clocks, all RGB bit depths are available.

This driver is able to use the Linux fb API to synchronize
with the vertical sync of the video mode, but generally
it isn't possible because the low-end drivers don't support
this feature. Anyway, if you run the program as root it can
use the standard VGA registers to detect the vsync.
This is the major limitation compared with the svgalib driver.

To allow any user to run the program as root, you can
use the following commands to change the executable
permissions:

    chown root:root /usr/local/bin/advmame
    chmod u+s /usr/local/bin/advmame

To use this driver you must activate the Console Frame Buffer
support in your Linux kernel.

This driver is not available in X (when the environment DISPLAY
variable is defined).

The Frame Buffer device opened is `/dev/fb0' and `/dev/fb/0', you
can change it setting the FRAMEBUFFER environment variable.

The generic Frame Buffer `vesafb' driver cannot be used because
it doesn't allow the creation of new video modes. If it's your
only option you can use it through the SDL library.

---- 1.2.3 svgaline - Generate SVGA video (DOS) ----
This driver works in DOS and is able to use video modes obtained
tweaking the hardware registers of the recognized SVGA boards.

All clocks, all RGB bit depths are available.

To use these modes your video board must be supported
by a `svgaline' driver listed in the `carddos.txt' file.

This driver is completely independent of the VGA/VBE BIOS
of your board.

---- 1.2.4 vbeline - Generate VBE video (DOS) ----
This driver works in DOS and is able to use video modes obtained
tweaking the standard VBE (VESA) BIOS mode changing the hardware
registers of the SVGA.

All clocks, all RGB bit depths are available.

To use these modes your video board must be supported
by a `vbeline' driver listed in the `carddos.txt' file.

These drivers work setting a video mode using the
default VBE2 services and tweak some hardware SVGA
registers to modify the obtained video mode.
The driver `vbe3' is an exception. It requires the
presence of a VBE3 BIOS to change the frequency of the
desired video mode. Unfortunately the standard
VBE3 services don't support a resolution size change.

The resolution is changed modifying only the standard
VGA registers. This hack may or not may works.
Also the interlaced modes are only rarely supported
by the various VBE3 BIOS because they are very rarely
used in the standard PC monitors.

If your video board isn't supported by any drivers and
you don't have a VBE3 BIOS you can try installing a
software VESA BIOS like the SciTech Display Doctor.

---- 1.2.5 vgaline - Generate VGA video (DOS) ----
This driver works in DOS and is able to use video modes obtained
tweaking the hardware registers of the standard VGA.

Only the standard VGA pixel clocks 6.29, 7.08, 12.59,
14.16 MHz are available. Only 8 bit color modes. Only
64 kBytes of video memory.

This driver supports also text modes with pixel clocks
12.59, 14.16, 25.17, 28.32 MHz.

This driver is completely independent of the VGA BIOS
of your board.

---- 1.2.6 svgawin - Generate SVGA video (Windows) ----
This driver works in Windows NT/2000/XP and is able to use video
modes obtained tweaking the hardware registers of the recognized
SVGA boards.

All clocks, all RGB bit depths are available.

To use these modes your video board must be supported
by a `svgawin' driver listed in the `cardwin.txt' file.

To use this driver you need to install the included SVGAWIN
driver. Please read the `svgawin.txt' file carefully.

This driver is experimental. At present it's only tested on
Windows 2000 with a GeForce 2 board. It may not work will
all the other boards.

1.3 Available System Drivers
----------------------------

The following is the list of all the System video drivers supported.

---- 1.3.1 sdl - System SDL video (Linux, Windows and Mac OS X) ----
This driver works in Linux, Windows and Mac OS X and is able to
use video modes reported by the SDL graphics library.

It supports all RGB/YUY2 bit depths available.
The output in the YUY2 modes is generally accelerated, and can
be used to scale the video output to an arbitrary size.
You can enable this feature with the `-device_video_output overlay'
option.

You can change some options of this driver using the SDL specific
environment variables described in the contrib/sdl/env.txt file.

---- 1.3.2 slang - System sLang text video (Linux) ----
This driver works in Linux and is able to use current terminal text
mode from the Linux sLang library.

---- 1.3.3 curses - System curses text video (Linux) ----
This driver works in Linux and is able to use current terminal text
mode from the Linux ncurses library.

---- 1.3.4 vbe - System VBE video (DOS) ----
This driver works in DOS and is able to use video modes reported
by the VBE BIOS.


2 SOUND DRIVERS
===============

2.1 Available Drivers
---------------------

The following is the list of all the sound drivers supported.

---- 2.1.1 alsa - ALSA sound (Linux) ----
This driver works in Linux and it uses the ALSA sound library.

---- 2.1.2 oss - OSS sound (Linux) ----
This driver works in Linux and it uses the OSS sound library.

---- 2.1.3 sdl - SDL sound (Linux, Windows and Mac OS X) ----
This driver works in Linux, Windows and Mac OS X and it uses
the SDL library.

It isn't able to use the hardware volume control of the sound card.
The volume changes are simulated reducing the sample values.

It isn't able to precisely control the amount of bufferized samples.
This means that it may add a small latency on the sound output.

You can change some options of this driver using the SDL specific
environment variables described in the contrib/sdl/env.txt file.

---- 2.1.4 seal - SEAL sound (DOS) ----
This driver works in DOS and it uses the SEAL sound library with
some specific changes for MAME.

The source patch and the library source can be downloaded from
the MAME site:

    http://www.mame.net/

---- 2.1.5 allegro - Allegro sound (DOS) ----
This driver works in DOS and it uses the Allegro library.

---- 2.1.6 vsync - VSYNC sound (DOS) ----
This driver works in DOS and it uses the VSync sound drivers
from the VSyncMAME emulator.

More info is in the VSyncMAME page:

    http://vsynchmame.mameworld.net/


3 INPUT DRIVERS
===============

3.1 Available Keyboard Drivers
------------------------------

The following is the list of all the keyboard drivers supported.

---- 3.1.1 event - Kernel Input-Event interface (Linux) ----
This driver works in Linux and it uses the new style input-event
interface of the Linux kernel.

It supports more than one keyboard at the same time.

You can change console with ALT+Fx. No other hotkeys are
available. The hotkeys can be optionally disabled.

For an emergency keyboard restore you can use the emergency
Linux SysRq key. Check:

    http:///usr/src/linux/Documentation/sysrq.txt

---- 3.1.2 raw - Kernel keyboard (Linux) ----
This driver works in Linux and it uses directly the Linux kernel
keyboard interface.

It supports only one keyboard.

You can change console with ALT+Fx and break the program
with CTRL+C. No other hotkeys are available. The hotkeys can
be optionally disabled.

For an emergency keyboard restore you can use the emergency
Linux SysRq key. Check:

    http:///usr/src/linux/Documentation/sysrq.txt

---- 3.1.3 svgalib - SVGALIB keyboard (Linux) ----
This driver works in Linux and it uses the SVGALIB library.

It supports only one keyboard.

You can change console with ALT+Fx and break the program
with CTRL+C. No other hotkeys are available. The CTRL+C hotkey
can be optionally disabled. The ALT+Fx hotkeys are always
enabled.

For an emergency keyboard restore you can use the emergency
Linux SysRq key. Check:

    http:///usr/src/linux/Documentation/sysrq.txt

---- 3.1.4 sdl - SDL keyboard (Linux, Windows and Mac OS X) ----
This driver works in Linux, Windows and Mac OS X and it uses
the SDL library.

It supports only one keyboard.

You can change some options of this driver using the SDL specific
environment variables described in the contrib/sdl/env.txt file.

In a Window Manager environment you can switch to fullscreen
pressing ALT+ENTER.

---- 3.1.5 allegro - Allegro keyboard (DOS) ----
This driver works in DOS and it uses the Allegro library.

It supports only one keyboard.

You can break the program pressing CTRL+C, CTRL+BREAK or ALT+CTRL+END.

3.2 Available Joystick Drivers
------------------------------

The following is the list of all the joystick drivers supported.

---- 3.2.1 event - Kernel Input-Event interface (Linux) ----
This driver works in Linux and it uses the new style input-event
interface of the Linux kernel.

It supports more than one joystick or light-gun at the same time.

For USB devices this driver doesn't require any configuration.
It's able to autodetect all the present hardware.

This driver is also able to correctly report the type of devices
found. You should for example expects to have the gas pedal mapped
on the gas control of the game.

It can also be used with some custom devices connected at the
Parallel Port. Details on how to build these custom interfaces are
in the file:///usr/src/linux/Documentation/input/joystick-parport.txt
file.

It has a special support for the ACT Labs Lightgun to fix the wrong
behavior of the light-gun when shooting out of screen.

The joysticks are searched on the /dev/input/eventX devices.

If you have a gameport joystick, the Linux Kernel Joystick driver
may prevent a correct video vsync if the joystick polling is too slow.
Generally it results in a missing frame every 5-10 seconds.

---- 3.2.2 raw - Kernel joystick (Linux) ----
This driver works in Linux and it uses directly the Linux kernel
joystick interface.

It supports up to 4 joysticks at the same time.

The joysticks are searched on the /dev/jsX and /dev/input/jsX devices.

If you have a gameport joystick, the Linux Kernel Joystick driver
may prevent a correct video vsync if the joystick polling is too slow.
Generally it results in a missing frame every 5-10 seconds.

---- 3.2.3 svgalib - SVGALIB joystick (Linux) ----
This driver works in Linux and it uses the SVGALIB library.

It supports up to 4 joysticks at the same time.

The joysticks are searched on the /dev/jsX devices.

If you have a gameport joystick, the Linux Kernel Joystick driver
may prevent a correct video vsync if the joystick polling is too slow.
Generally it results in a missing frame every 5-10 seconds.

---- 3.2.4 sdl - SDL joystick (Linux, Windows and Mac OS X) ----
This driver works in Linux, Windows and Mac OS X and it uses
the SDL joystick interface.

It supports more than one joystick at the same time.

You can change some options of this driver using the SDL specific
environment variables described in the contrib/sdl/env.txt file.

---- 3.2.5 allegro - Allegro joystick (DOS) ----
This driver works in DOS and it uses the Allegro library.

It supports only one joystick.

Details on how to build the Parallel Port hardware interfaces for
SNES, PSX, N64 and other pads are in the Allegro sources.

---- 3.2.6 lgrawinput - Light Gun (Windows XP) ----
This driver works in Windows XP and it support lightguns
using the Windows mouse interface.

It supports more than one lightgun at the same time
of the following types:

* SMOG Lightgun (http://lightgun.splinder.com/)
* Acts Labs Lightgun (http://www.act-labs.com/)

The lightgun is automatically calibrated before
every use. You must move the lightgun over the whole
screen every time the program starts or changes video
mode.

3.3 Available Mouse Drivers
---------------------------

The following is the list of all the mouse drivers supported.

---- 3.3.1 event - Kernel Input-Event interface (Linux) ----
This driver works in Linux and it uses the new style input-event
interface of the Linux kernel.

It supports more than one mouse at the same time.

For USB devices this driver doesn't require any configuration.
It's able to autodetect all the present hardware.

For serial mouse you must use the `inputattach' system
utility to attach the serial line at the event interface.
Generally this utility is available in the joystick
calibration package of your distribution. In this case it's
probably simpler to use the `raw' mouse driver.

The mice are searched on the /dev/input/eventX devices.

---- 3.3.2 raw - Serial mouse (Linux) ----
This driver works in Linux and it communicates directly with
the configured serial mice. It also supports USB mice
using the Linux mousedev module which maps mice to the
/dev/input/mouseX devices.

It supports more than one mouse at the same time.

To use this driver you need to configure correctly the
device_raw_* options to specify the mouse types and the mouse
devices.

---- 3.3.3 svgalib - SVGALIB mouse (Linux) ----
This driver works in Linux and it uses the SVGALIB library.

It supports only one mouse.

To use this driver you need to configure correctly the
SVGALIB mouse support in the file /etc/vga/libvga.config file.

---- 3.3.4 sdl - SDL mouse (Linux, Windows and Mac OS X) ----
This driver works in Linux, Windows and Mac OS X and it uses
the SDL mouse interface.

It supports only one mouse and only two axes.

You can change some options of this driver using the SDL specific
environment variables described in the contrib/sdl/env.txt file.

---- 3.3.5 allegro - Allegro mouse (DOS) ----
This driver works in DOS and it uses the Allegro library.

It supports up to 2 mice at the same time using the
special `optimous' driver present in the `contrib/' directory.

---- 3.3.6 rawinput - Raw input interface (Windows) ----
This driver works in Windows XP using the raw input interface.

It supports more than one mouse at the same time.

For any mouse up to two axes, one wheel and five buttons
are supported.

This driver is the preferred choice for Windows XP.

Please note that this driver is not intented to be used in a window
environment. The application takes the control of the mouse and
doesn't allow to switch to other applications. It's mainly intented
for a fullscreen environment.

---- 3.3.7 cpn - CPN custom driver interface (Windows) ----
This driver works in Windows 2000/XP using the custom CPN
mouse driver.

It supports more than one mouse at the same time.

For any mouse up to two axes, and three buttons are supported.

The CPN mouse driver is available at:

    http://cpnmouse.sourceforge.net/

and in the `contrib/cpn' directory. Check the `install'
and `unknown' files for install instructions.

Please note that this driver is not intented to be used in a window
environment. The application takes the control of the mouse and
doesn't allow to switch to other applications. It's mainly intented
for a fullscreen environment.


4 VIDEO DRIVERS CONFIGURATION
=============================

The following are the video configuration options available for
all the programs.

4.1 Common Configuration Options
--------------------------------

---- 4.1.1 device_video ----
Selects the video driver to use.

device_video auto | (DEVICE[/MODEL])+

Options:
    auto - Automatic detection of all the available drivers
        (default).

The order of detection:
    DOS - svgaline, vbeline, vgaline, vbe.
    Linux - svgalib, fb, sdl, slang, curses.
    Mac OS X - sdl.
    Windows - svgawin, sdl.

Options for Linux:
    svgalib - SVGA generated graphics modes with the
        SVGALIB 1.9.x library.
    fb - SVGA generated graphics modes with the Linux Console
        Frame Buffer.
    slang - Text video modes with the sLang library.
    curses - Text video modes with the ncurses library.
    sdl - SDL graphics and fake text modes.

Options for Mac OS X:
    sdl - SDL graphics and fake text modes.

Options for DOS:
    svgaline - SVGA generated graphics modes.
    svgaline/nv3_leg - SVGA legacy driver for nVidia boards.
        If the new driver doesn't work try this one.
    svgaline/savage_leg - SVGA legacy driver for S3 boards.
        If the new driver doesn't work try this one.
    vbeline - VBE generated graphics modes.
    vgaline - VGA generated text and graphics modes.
    vbe - VBE graphics modes.

Options for Windows:
    svgawin - SVGA generated graphics modes with the
        SVGAWIN included library. To use this driver you
        need to install the `svgawin.sys' driver with the
        `svgawin.exe' command line utility.
    svgawin/nv3_leg - SVGA legacy driver for nVidia boards.
        If the new driver doesn't work try this one.
    svgawin/savage_leg - SVGA legacy driver for S3 boards.
        If the new driver doesn't work try this one.
    sdl - SDL graphics and fake text modes.

Please note that to use the utilities `advv' and `advcfg' you
must at least select a graphics and a text video driver. The
available text video drivers are `vgaline' for DOS, `slang',
`curses' for Linux and `sdl' for Windows.

You can force the detection of a specific model of video board
adding the name of the model driver after the driver name using
the `/' separator. For example to force the `vbe3' model
detection of the `vbeline' driver you must specify
`vbeline/vbe3'.

To get the list of all the available models try using the
`help' model name. A short help will be printed.

Please note that forcing a specific video driver is discouraged.
Generally you don't need it.

For a more complete description of the drivers check the
previous `VIDEO DRIVER' section.

Example to enable the `vbeline' and the `vgaline' drivers
with auto-detection for DOS:
    device_video vbeline vgaline

Example to force the `vbeline/vbe3' driver and the `vgaline'
driver for DOS:
    device_video vbeline/vbe3 vgaline

Example to enable the `fb' and `slang' driver for Linux:
    device_video fb slang

---- 4.1.2 device_video_output ----
Select the output mode.

device_video_output auto | window | fullscreen | overlay

Options:
    auto - Automatically chosen (default).
    window - Use a window display.
    fullscreen - Use a fullscreen display.
    overlay - Use a YUV fullscreen overlay using the video board
        hardware acceleration to display and stretch it.
        This mode is available only in some environments, like
        xv in X Window and DirectX in Windows. The specific
        color format used is YUY2.

Please note that with overlay mode, if the original image is
in the RGB format instead of a palette format, the program
needs to convert it to the YUY2 format before displaying it.
It requires some time.

---- 4.1.3 device_video_overlaysize ----
Select the favorite horizontal size to use with the `overlay'
output mode. The program selects the nearest available video mode.

device_video_overlaysize SIZE

Options:
    SIZE - The favorite horizontal size (default 1024).

This option has effect only with the `overlay' output mode.

---- 4.1.4 device_video_cursor ----
Select the mouse cursor mode.

device_video_cursor auto | off | on

Options:
    auto - Automatically choose (default). The cursor
        is enabled in window modes, and disabled
        in fullscreen modes.
    off - Always off.
    on - Always on, only if the video mode support it.

4.2 Generate Configuration Options
----------------------------------

The following are the common video configuration options
available for all `generate' video drivers, i.e. all the
video drivers with the exception of `sdl' and `vbe'.
The `sdl' and `vbe' video drivers simply ignore these
options.

---- 4.2.1 device_video_clock ----
Specify the monitor frequency range in term of horizontal and
vertical clocks. This option is MANDATORY.
Generally these values are specified in the technical page of
your monitor manual.

device_video_clock PIXEL_CLOCK / HORZ_CLOCK / VERT_CLOCK [; ...]

Options:
    PIXEL_CLOCK - Pixel clock range in MHz.
        The lower value is the lower clock generable
        by your video board. The higher value is the
        video bandwidth of your monitor. If you
        don't know these values you can start
        with `5 - 100' which essentially enable any
        video mode.
    HORZ_CLOCK - Horizontal clock range in kHz.
    VERT_CLOCK- Vertical clock range in Hz.

For any range you can specify a single value like `60' or a
range of values like `50 - 60'. For multistandard TVs and monitors
you can use more clock specifications separating them with `;'.

For example:
    device_video_clock 5 - 50 / 15.62 / 50 ; 5 - 50 / 15.73 / 60

Check the `install.txt' file for examples and other information.

---- 4.2.2 device_video_modeline ----
Define a video modeline. The modeline format is compatible with
the format used by the Linux SVGALIB library and by the
XFree Window system.

device_video_modeline Name CLOCK HDE HRS HRE HT VDE VRS VRE VT
	[-hsync] [-vsync] [+hsync] [+vsync] [doublescan] [interlace]

Options:
    Name - Name of the video mode. You can use the quotes
        '"` for the names with spaces.
    CLOCK - Pixel clock in MHz
    HDE HRS HRE HT - Horizontal `Display End',
        `Retrace Start', `Retrace End', `Total'
    VDE VRS VRE VT - Vertical `Display End',
        `Retrace Start', `Retrace End', `Total'
    -hsync -vsync +hsync +vsync - Polarization mode.
    doublescan - Doublescan mode.
    interlace - Interlaced mode.

Examples:
    device_video_modeline tweak320x240 12.59 320 336 356 400 240 \
    	249 254 262 doublescan -hsync -vsync

---- 4.2.3 device_video_format ----
Select the format of the video modes to create.
You can insert more than one of these option.

device_video_format HCLOCK HDE HRS HRE HT VDE VRS VRE VT

Options:
    HCLOCK - Horizontal clock in Hz
    HDE HRS HRE HT VDE VRS VRE VT - Like the modeline option

When a new modeline is created, AdvanceMAME uses a linear
interpolation of the two formats with the nearest horizontal
clock.

The default value of this option is for an Arcade 15 kHz monitor:

    15720 0.737 0.075 0.074 0.113 0.916 0.012 0.012 0.060

and for an Arcade 25 kHz monitor:

    25000 0.800 0.020 0.100 0.080 0.922 0.006 0.012 0.060

and for a VGA 31.5 kHz monitor:

    31500 0.800 0.020 0.120 0.060 0.914 0.019 0.004 0.063

Which one of these defaults is used depends on the setting of the
`device_video_clock' option.

---- 4.2.4 device_video_singlescan/doublescan/interlace ----
Limit the use of certain features.

device_video_singlescan yes | no
device_video_doublescan yes | no
device_video_interlace yes | no

Options:
    yes - Permits the use of the feature if the
        low-end driver allows it (default).
    no - Disable completely the feature.

---- 4.2.5 device_color_palette8/br8/bgr15/bgr16/bgr24/bgr32/yuy2 ----
Limit the use of some bit depths. If you known that
the program doesn't work well with a specific bit depth you
can disable it.

device_color_palette8 yes | no
device_color_bgr8 yes | no
device_color_bgr15 yes | no
device_color_bgr16 yes | no
device_color_bgr24 yes | no
device_color_bgr32 yes | no
device_color_yuy2 yes | no

Modes:
    palette8 - Palettized 8 bits mode.
    bgr8 - RGB 8 bits mode.
    bgr15 - RGB 15 bits mode.
    bgr16 - RGB 16 bits mode.
    bgr24 - RGB 24 bits mode.
    bgr32 - RGB 32 bits mode.
    yuy2 - YUV mode in the YUY2 format.

Options:
    yes - Permits the use of the bit depth if the
        low-end driver allows it (default).
    no - Disable completely the bit depth.

---- 4.2.6 device_video_fastchange ----
Enable or disable the fast video mode change. If enabled the
current video mode is not reset before setting another video
mode. The reset isn't generally required, but some
limited DOS video BIOS need it. So, the fast change is disabled
for default.

device_video_fastchange yes | no

Options:
    yes - Enable the fast video mode change.
    no - Disable the fast video mode change (default).

4.3 vbeline Configuration Options
---------------------------------

The following are the common video configuration options
available only for the `vbeline' DOS video driver.

---- 4.3.1 device_vbeline_mode ----
Select which `vbe' mode to use when generating `vbeline' modes.

The use of this option is discouraged, it's present only for testing.

device_vbeline_mode smaller | bigger | ...

Options:
    smaller - Use the biggest `vbe' mode contained in
        the `vbeline' mode (default).
    bigger - Use the smallest `vbe' mode which contains
        the `vbeline' mode.
    smaller_upto640 - Like `smaller' but not
        bigger than 640x480.
    bigger_upto640 - Like `bigger' but not
        bigger than 640x480.
    320 - Use always the 320x240 mode.
    400 - Use always the 400x300 mode.
    512 - Use always the 512x384 mode.
    640 - Use always the 640x480 mode.
    800 - Use always the 800x600 mode.

4.4 svgaline Configuration Options
----------------------------------

The following are the common video configuration options
available only for the `svgaline' DOS video driver.

---- 4.4.1 device_svgaline_skipboard ----
Selects how many board skip in the video card detection. If you have
more than a video card on your system you and the wrong one is
used you can force to skip an arbitrary number of video boards.

device_svgaline_skipboard 0 | 1 | 2 | 3

Options:
    0 - Don't skip any board (default).
    1 - Skip 1 boards.
    2 - Skip 2 boards.
    3 - Skip 3 boards.

Examples:
    device_svgaline_skipboard 1

---- 4.4.2 device_svgaline_divideclock ----
Divide the pixelclock using the VGA sequencer. It should help to support
lower pixel clocks on some boards.

The use of this option is discouraged, it's present only for testing.

device_svgaline_divideclock yes | no

Options:
    yes - Divide the clock by 2.
    no - Don't divide the clock (default).

4.5 svgawin Configuration Options
---------------------------------

The following are the common video configuration options
available only for the `svgawin' Windows video driver.

---- 4.5.1 device_svgawin_skipboard ----
Selects how many board skip in the video card detection. If you have
more than a video card on your system you and the wrong one is
used you can force to skip an arbitrary number of video boards.

device_svgawin_skipboard 0 | 1 | 2 | 3

Options:
    0 - Don't skip any board (default).
    1 - Skip 1 boards.
    2 - Skip 2 boards.
    3 - Skip 3 boards.

Examples:
    device_svgawin_skipboard 1

---- 4.5.2 device_svgawin_stub ----
Selects how the driver uses the Windows graphics.

The use of this option is discouraged, it's present only for testing.

Options:
    none - Don't use the Windows graphics support.
    window - Create a stub window before setting the video mode.
    fullscreen - Create a stub fullscreen window before setting
        the video mode (default).

---- 4.5.3 device_svgawin_divideclock ----
Divides the pixelclock using the VGA sequencer. It should help to support
lower pixel clocks on some boards.

The use of this option is discouraged, it's present only for testing.

device_svgawin_divideclock yes | no

Options:
    yes - Divide the clock by 2.
    no - Don't divide the clock (default).


5 SOUND DRIVERS CONFIGURATION
=============================

---- 5.0.1 device_sound ----
Specify the sound-card.

device_sound auto | none | DEVICE

Options:
    none - No sound.
    auto - Automatic detection (default).

Options for Linux:
    alsa - ALSA sound interface.
    oss - OSS sound interface.
    sdl - SDL sound interface.

Options for Mac OS X:
    sdl - SDL sound interface.

Options for DOS:
    seal - SEAL automatic detection.
    seal/sb - Sound Blaster.
    seal/pas - Pro Audio Spectrum.
    seal/gusmax - Gravis Ultrasound Max.
    seal/gus - Gravis Ultrasound.
    seal/wss - Windows Sound System.
    seal/ess - Ensoniq Soundscape.
    allegro - Allegro automatic detection.
    allegro/sb10 - Sound Blaster 1.0.
    allegro/sb15 - Sound Blaster 1.5.
    allegro/sb20 - Sound Blaster 2.0.
    allegro/sbpro - Sound Blaster Pro.
    allegro/sb16 - Sound Blaster 16.
    allegro/audio - Ensoniq AudioDrive.
    allegro/wss - Windows Sound System.
    allegro/ess - Ensoniq Soundscape.
    vsync/sb - Sound Blaster.
    vsync/sbwin - Sound Blaster (Windows).
    vsync/ac97 - AC97.
    vsync/ac97win - AC97 (Windows).
    vsync/gusmax - Gravis Ultrasound Max.
    vsync/gus - Gravis Ultrasound.
    vsync/audio - Ensoniq AudioDrive.
    vsync/wss - Windows Sound System.
    vsync/ess - Ensoniq Soundscape.

Options Windows:
    sdl - SDL sound interface.

5.1 alsa Configuration Options
------------------------------

---- 5.1.1 device_alsa_device ----
Select the alsa output device.

device_alsa_device DEVICE

Options:
    DEVICE - Output device (default 'default').

Other possible choices generally are 'hw:0,0' for using the
frequency and format chosen directly by the hardware, or 'dmix'
for allow concurrent access to other applications at the
audio card.

Example:
    device_alsa_device dmix

If you want to configure the ALSA library to remap the `default' device
to the `dmix' device for all the applications, you can create
the `.asoundrc' file in your home directory with the following content:

    pcm.!default {
    	type plug
    	slave.pcm "dmixer"
    }
    
    pcm.dmixer  {
    	type dmix
    	ipc_key 1024
    	slave {
    		pcm "hw:0,0"
    		period_time 0
    		period_size 1024
    		buffer_size 16384
    		rate 44100
    	}
    	bindings {
    		0 0
    		1 1
    	}
    }
    
    ctl.dmixer {
    	type hw
    	card 0
    }

Note that the suggested `.asoundrc' on the ALSA web site has a lower
`buffer_size' value (4096). For AdvanceMAME a bigger buffer is required.

---- 5.1.2 device_alsa_mixer ----
Select the alsa mixer device.

device_alsa_mixer DEVICE

Options:
    DEVICE - Mixer device. The special 'channel' value is
        used to adjust the volume changing the samples
        instead of using the card mixer. Other values
        like `default' are used to select the ALSA mixer.
        (default 'channel').

5.2 sdl Configuration Options
-----------------------------

---- 5.2.1 device_sdl_samples ----
Select the size of the audio fragment of the SDL library.

The use of this option is discouraged, it's present only for testing.

device_sdl_samples 512 | 1024 | 2048 | 2560 | 3072 | 3584 | 4096 | 6144 | 8192

Options:
    SAMPLES - Number of samples of an audio fragment
        (default 2048 in Windows, 512 otherwise).

Lower values can be used to reduce the sound latency.
Increase the value if your hear a choppy audio.


6 INPUT DRIVERS CONFIGURATION
=============================

---- 6.0.1 device_keyboard ----
Selects the keyboard drivers.

device_keyboard auto | none

Options:
    none - No keyboard.
    auto - Automatic detection (default).

Options for Linux:
    event - Linux input-event interface.
    svgalib - SVGALIB keyboard interface.
    raw - Linux kernel keyboard interface.
    sdl - SDL keyboard interface. This driver is available
        only if the SDL video output is used.

If you are using the SDL video driver you must also use the SDL
keyboard driver.

Options for Mac OS X:
    sdl - SDL keyboard interface.

Options for DOS:
    allegro - Allegro keyboard interface.

Options for Windows:
    sdl - SDL keyboard interface.

---- 6.0.2 device_joystick ----
Selects the joystick driver.

device_joystick auto | none | DEVICE

Options:
    none - No joystick (default).
    auto - Automatic detection.

Options for Linux:
    event - Linux input-event interface.
    svgalib - SVGALIB joystick interface.
    raw - Linux kernel joystick interface.
    sdl - SDL joystick interface.

Options for Mac OS X:
    sdl - SDL joystick interface.

Options for DOS:
    allegro - Allegro automatic detection.
    allegro/standard - Standard joystick.
    allegro/dual - Dual joysticks.
    allegro/4button - 4-button joystick.
    allegro/6button - 6-button joystick.
    allegro/8button - 8-button joystick.
    allegro/fspro - CH Flightstick Pro.
    allegro/wingex - Logitech Wingman Extreme.
    allegro/sidewinder - Sidewinder.
    allegro/sidewinderag - Sidewinder Aggressive.
    allegro/gamepadpro - GamePad Pro.
    allegro/grip - GrIP.
    allegro/grip4 - GrIP 4-way.
    allegro/sneslpt1 - SNESpad LPT1.
    allegro/sneslpt2 - SNESpad LPT2.
    allegro/sneslpt3 - SNESpad LPT3.
    allegro/psxlpt1 - PSXpad LPT1.
    allegro/psxlpt2 - PSXpad LPT2.
    allegro/psxlpt3 - PSXpad LPT3.
    allegro/n64lpt1 - N64pad LPT1.
    allegro/n64lpt2 - N64pad LPT2.
    allegro/n64lpt3 - N64pad LPT3.
    allegro/db9lpt1 - DB9 LPT1.
    allegro/db9lpt2 - DB9 LPT2.
    allegro/db9lpt3 - DB9 LPT3.
    allegro/tgxlpt1 - TGX LPT1.
    allegro/tgxlpt2 - TGX LPT2.
    allegro/tgxlpt3 - TGX LPT3.
    allegro/segaisa - IF-SEGA/ISA.
    allegro/segapci - IF-SEGA2/PCI.
    allegro/segapcifast - IF-SEGA2/PCI.
    allegro/wingwarrior - Wingman Warrior.

Options for Windows:
    sdl - SDL joystick interface.

For the `allegro/psxlpt*', `allegro/db9lpt*', `allegro/tgxlpt*'
drivers you can see the source file `advance/dos/jalleg.c'
for instructions on how to build the lpt interface. See also
the Allegro library source distribution.

---- 6.0.3 device_mouse ----
Selects the mouse driver.

device_mouse auto | none

Options:
    none - No mouse (default).
    auto - Automatic detection.

Options for Linux:
    event - Linux input-event interface.
    svgalib - SVGALIB mouse interface.
    raw - Direct serial communication.
    sdl - SDL mouse interface.

Options for Mac OS X:
    sdl - SDL mouse interface.

Options for DOS:
    allegro - Allegro mouse interface.

Options for Windows:
    sdl - SDL mouse interface.

6.1 raw Configuration Options
-----------------------------

---- 6.1.1 device_raw_mousetype[0,1,2,3] ----
Select the type of the mouse.

device_raw_mousetype[0,1,2,3] auto | DEVICE

Devices:
    auto - Auto detection. It works only sometimes, generally
        it's better to manually select the type.
    pnp - Plug And Play serial (3 buttons).
    ms - Microsoft Mouse serial (3 buttons).
    ms3 - Microsoft Intellimouse serial (3 buttons).
    ps2 - PS/2 (3 buttons).
    imps2 - Microsoft Intellimouse PS/2 (3 buttons).
    exps2 - Microsoft Intellimouse Explorer PS/2 (5 buttons).
    msc - Mouse System.
    mscgpm - Mouse System compatible with GPM.
    mman - Logitech MouseMan.
    mm - Logitech MM series
    logi - Logitech old protocol.
    bm - Bus Mouse.
    spaceball - Spacetec SpaceBall (6 buttons).
    wacomgraphire - Wacom Graphire tablet/mouse.
    drmousee4ds - Digital Research double-wheeled mouse.

The Linux mice under /dev/input/* are always of type ps2,
imps2 or exps2.

Examples:
    device_raw_mousetype[0] ps2
    device_raw_mousetype[1] ms

---- 6.1.2 device_raw_mousedev[0,1,2,3] ----
Select the mouse device to use.

device_raw_mousedev[0,1,2,3] auto | DEVICE

Options:
    auto - Automatically map to /dev/mouse or /dev/input/mouseX.
    DEVICE - Complete path of the mouse device.

Examples:
    device_raw_mousedev[0] /dev/input/mouse0
    device_raw_mousedev[1] /dev/ttyS2

6.2 lgrawinput Configuration Options
------------------------------------

---- 6.2.1 device_lgrawinput_calibration ----
Select the type of calibration of the lightgun.

device_lgrawinput_calibration auto | none

Options:
    auto - Automatically calibrates the lightgun before
        every use. You must move the lightgun over the
        whole screen every time the program starts or
        changes video mode (default).
    none - Never calibrates the lightguns, but it assumes
        that the returned values are already scaled in
        the range 0 - 65536.


7 COPYRIGHT
===========

This file is Copyright (C) 2003, 2004, 2005 Andrea Mazzoleni.
