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Wednesday, August 30, 2006 |
FreeDO 1.8 Public Beta Released
Posted by [vEX] @ 06:33 PM CET | Comments: 0 | 3DO
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| 1. Full rewrited CEL engine - revers original algorithm of texturing.
2. Fix poligons overcrossing (in 3d-games - NFS, Battle Sport and others)
3. Fix missing textres (in Off World Interceptor, NFS...)
4. Fix texture position (subpixel accuracy) - in DOOM, Gex - you can see this.
5. Any types of cd-images whith 2048 sector size support now (iso, nrg, cdi...)
6. We forgot delete Debug functions, so you can use it Smiley
7. On F12 you can do screenshots.
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FreeDO Official Site
FreeDO 1.8 Public Beta
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