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    Wednesday, August 30, 2006
FreeDO 1.8 Public Beta Released



1. Full rewrited CEL engine - revers original algorithm of texturing.
2. Fix poligons overcrossing (in 3d-games - NFS, Battle Sport and others)
3. Fix missing textres (in Off World Interceptor, NFS...)
4. Fix texture position (subpixel accuracy) - in DOOM, Gex - you can see this.
5. Any types of cd-images whith 2048 sector size support now (iso, nrg, cdi...)
6. We forgot delete Debug functions, so you can use it Smiley
7. On F12 you can do screenshots.

FreeDO Official Site
FreeDO 1.8 Public Beta



 

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