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    Wednesday, August 30, 2006
Yabause 0.7.1 Released



opengl video core:
  - Added polygons that use a palette.
software video core:
  - Added scaled sprites with clipping and flipping.
  - Full screen mode now working correctly.
  - Added correct support for vdp2 resolutions other than 320x224.
  - Fixed compilation issue on big endian systems.
  - Added function to software renderer for fetching width/height of the display buffer
  - Memory leak when clearing VDP1 frame buffer fixed.
linux port:
  - Added autostart and fullscreen command line switches.
  - Fixed a bug that was causing the emulator to sometimes start in using PAL timing.
  - Added an option to choose the peripheral interface at configure time.
  - Started to move the gtk controls code into a proper peripheral core.
  - Added code so software renderer can be used without OpenGL.
  - Added --without-opengl switch to configure script to prevent OpenGL detection.
  - Resizing is now enabled when using software renderer and opengl.
macos port:
  - Fixed a bug that was causing the emulator to sometimes start in using PAL timing.
  - Some fixes to carbon interface (preferences should works now).
windows port:
  - Fixed a bug that was causing the emulator to sometimes start in using PAL timing.
  - Added shortcuts to the Yabause website, forum, donation page, and the submit bug page to the main menu.
  - Added About dialog.
general:
  - Fixed a potential issue when enabling/disabling auto frameskipping.

Yabause Official Site
Yabause 0.7.1



 

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