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Wednesday, August 30, 2006 |
Yabause 0.7.1 Released
Posted by [vEX] @ 11:10 AM CET | Comments: 0 | Saturn
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| opengl video core:
- Added polygons that use a palette.
software video core:
- Added scaled sprites with clipping and flipping.
- Full screen mode now working correctly.
- Added correct support for vdp2 resolutions other than 320x224.
- Fixed compilation issue on big endian systems.
- Added function to software renderer for fetching width/height of the display buffer
- Memory leak when clearing VDP1 frame buffer fixed.
linux port:
- Added autostart and fullscreen command line switches.
- Fixed a bug that was causing the emulator to sometimes start in using PAL timing.
- Added an option to choose the peripheral interface at configure time.
- Started to move the gtk controls code into a proper peripheral core.
- Added code so software renderer can be used without OpenGL.
- Added --without-opengl switch to configure script to prevent OpenGL detection.
- Resizing is now enabled when using software renderer and opengl.
macos port:
- Fixed a bug that was causing the emulator to sometimes start in using PAL timing.
- Some fixes to carbon interface (preferences should works now).
windows port:
- Fixed a bug that was causing the emulator to sometimes start in using PAL timing.
- Added shortcuts to the Yabause website, forum, donation page, and the submit bug page to the main menu.
- Added About dialog.
general:
- Fixed a potential issue when enabling/disabling auto frameskipping.
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Yabause Official Site
Yabause 0.7.1
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