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    Saturday, July 27, 2013
WinUAE 2.6.1


WinUAE is a desinged for Windows program, which emulates the hardware of the Commodore Amiga range of computers. It emulates most of its functions: Original Chip Set (OCS), Enhanced Chip Set (ECS) and Advanced Graphics Architecture (AGA), Motorola 68000/010/020/040 CPU, optionally a 68881 FPU, 2 MB Chip RAM and 8 MB Fast RAM, or 8 MB Chip RAM without Fast RAM. 64 MB Zorro III Fast RAM, independent of Chip RAM setting (68020+ only). 1 MB Slow RAM, for compatibility, Picasso 96 graphics with 8 MB of memory, Serial port, and Simple parallel port is only sufficient for printing. Networking via bsdsocket.library. WinUAE has reasonable compatibility for most software but, just like a "real" Amiga, for some old games it requires careful configuration in order to match the originally-supported hardware.



Here's changelog:

2.6.0 bugs fixed:

- OFS formatted partition hardfile didn't mount.
- Some AGA demos had horizontally duplicated graphics.
- Direct3D hq2x shader filter did nothing.

Other bugs fixed:

- Reset didn't fully reinitialize SCSI emulation.
- A3000 SCSI emulation compatibility improved, original A3000 1.4 ROM
driver hung during writing to the disk.

New features:

- Input panel Invert option added (press becomes release and vice versa,
joystick and mouse movement is inverted)
- FPU unimplemented instruction emulation can be optionally disabled,
emulates real 68040/68060 CPU behavior.
- >2M Chip RAM is now merged with original Chip RAM pool.


Check out Projects website for further information and files.



 

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