Spelkontroll  ::  Emulation64  ::  DCEmu.co.ukNetwork Sites:    About  ::  Hosting  ::  Donate 
Home Files Forums Reviews Guides Articles Interviews

Welcome to the Emulation64 Network527 Users Online

 




    Monday, November 13, 2006
ZSNES WIP November 12th Released


• ALL: Reverted a fix for joystick 2 because it broke some games. [Jonas Quinn]
• ALL: Updated the bg scroll registers. Michael Jordan - Chaos in the Windy City is fixed. Thanks to byuu for the information. [Jonas Quinn]
• ALL: Player 2's default up key is now "J" instead of "K" (for your sanity). Also, the Keyboard/Gamepad option for the non-DOS ports has its option name expanded. [Deathlike]
• ALL: Seta 11 support. Thanks anonymous donor and Jonas Quinn. [Nach]
• ALL: Removed the "extra box" when clock or FPS counter is in use. Beware of the stack! [Deathlike]
• ALL: Improved support for SRAM concerning second ST cart. [Nach]
• ALL: Now got mapping done correctly for dual ST, no more special attack crashing. Note this code is messy and some things can be handled better. [Nach, Jonas Quinn]
• W_S: Added more restrictions to the Set Custom Res button. The resolution is set+changed only when the res inputted is within the possible min/max. Also, when the button sets a resolution that is less than 298x224, it will automatically turn off Keep4_3Ratio. [Deathlike]
• W_S: Fix the HQx mode from changing or possibly crashing ZSNES when toggling VSync or Triple Buffering. [Deathlike]
• WIN: Removed resolution resizing while using the NTSC filter under a Windowed mode. [Deathlike]
• SDL: Fixed weird battery stats on Linux with some strange Dell laptops. Thanks Dan for testing. [Nach]
• SDL: Battery support for FreeBSD, NetBSD, OpenBSD, DragonFlyBSD, and FreeBSD derivitives such as Debian's kFreeBSD. [Nach]
• SDL: Battery code now works for Mac OS X too. [drizztbsd, Nach]
• SDL: Fixes for Mac OS X. [Nach]
• SDL: Make stack non executable for ELF. Thanks drizztbsd. [Nach]
• SDL: Made touch usage more compatible, also upped zlib version requirement. [Nach]
• SDL: 1024x896 ODR W should have been able to use HQ2x in the first place. [Deathlike]
• SDL: Fixed display for OpenGL modes for pressing the "+" button in the GUI state selection screen and frame/auto-frame skip screen. Some archaic code cleanup. [Deathlike]
• DOS: Cleaning up handling of input in zloader. Can now set via command line player 1 and 2 to any input in DOS. [Nach]
• MOV: Always delete old MZTs when creating a new ZMV. [Nach]
• MOV: Fixed crash when recording a movie from reset. [Nach]
• MOV: Movie appending now works if append data is there (basically there if you create a movie after this commit). [Nach]
• MOV: Some cleanup to movie related code. Movie stopping is now prepped to allow appending. [Nach]
• MOV: MZTs naming improvement, as well as code cleanup. Can now use 100 states there too. [Nach]
• GUI: Now selected input is highlighted in input selection box. [Nach, Jonas Quinn]
• GUI: For the sake of the GUI, some reordering had to be done. While doing this, I have unleashed the untested 5th player option for the parallel port. Make sure to reset your gamepad selection in the DOS port. [Deathlike]
• GUI: Fixed a cosmetical issue in the F3 menu after hitting up or down. [Jonas Quinn]
• GUI: Pgup/Pgdown now increments/decrements the GUI state slot loader. [Deathlike]
• GUI: Slot level selection is now available for the GUI save selector. [Deathlike]
• SRC: statefileloc is dead. Now ZSTs numbers are handled nicely [Deathlike, Nach]
• SRC: Code Cleanup/Trimming/Optimization [Nach, Jonas Quinn, Deathlike]
• SRC: Optimizations to deinterleave code. Fixed a minor issue with split ROMs. [Nach]

ipher's ZSNES WIP Site
ZSNES WIP November 12th
 

Featured Content

Spotlight On Refraction
Spotlight interview with the talented developer Refraction who is part of the great PCSX2 development team.


File Releases

ScummVM 0.11.1
ScummVM is a collection of interpreters, capable of emulating several adven ...

NeoRaine 1.0.4
A NeoGeo CD emulator built upon the Raine engine.

clrmamepro 3.109
ClrMamePro is a so-called ROM-manager. If you use M.A.M.E. you know the pro ...

Mednafen 0.8.7
Mednafen is an NTSC and PAL NES and Famicom, GameBoy, GameBoy Color, GameBo ...

SSF 0.09 alpha R2
SSF is a Sega Saturn emulator for the Windows operating system.


Latest Forum Posts

Harvest moon 64 - dis ...
Last Reply: X-fi6
Replies: 1

Dolphin (SVN) discuss ...
Last Reply: pjc
Replies: 56

Dolphin Latest. Error ...
Last Reply: X-fi6
Replies: 9

I got a problem with ...
Last Reply: Another N00b
Replies: 6

Is it posible...
Last Reply: sonic3d
Replies: 24


Latest Reviews

NDS: Hotel Dusk - Room ...
Created by WhiteX

NDS: Elite Beat Agents
Created by WhiteX

NDS: Castlevania - Por ...
Created by WhiteX

NDS: Final Fantasy 3
Created by WhiteX

NDS: Need for Speed: C ...
Created by WhiteX


Support Guides

Nintendo DS Homebrew.
Created by WhiteX

PSX Plugins: Lewpy's Gl ...
Created by Dark Watcher

PSX Plugins: P.E.Op.S S ...
Created by Dark Watcher

PSXeven
Created by Dark Watcher

Zsnes
Created by Gent


Our Affiliates

AEP-Emu.de
DCEmu.co.uk
DW Console History
EFx2Blogs
EmuHelp.com
N64 Emu Support Centre
NGEmu.com
PSemu.pl
VG-Network.com
VT Emulation.net


11,517,656 Visitors To The Emulation64 Network

Powered by EF-CMS © 2002 - 2006 www.emulation64.com