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    Friday, February 06, 2009
myZoom V1.8.34

news via http://www.aep-emu.de/

myZoom is a tool for the Nintendo Game Boy Advance and DS emulator No$gba.

http://forums.ngemu.com/no-gba-discussion/99160-myzoom-myzoomsoft-v1-0-ds-zoom.html
 



    Thursday, February 05, 2009
iDeaS v1.0.2.9 Final for Linux

Lino has released a new version of the Nintendo DS Emulator for Linux:

Here is the new version for Linux, updated to 1.0.2.9 Final version. The changelog is the same as Windows with some extra changes like the Video Memory Accesses violation bugfix.

http://www.ideasemu.org/index.php?act=downloads
 



    Saturday, January 31, 2009
iDeaS 1.0.2.9 version for Windows

Lino has released a new version of his DS emulator iDeaS for Windows.

Here's the changelog :

Fixed bugs in OAM Bitmap rendering.
Fixed bug in GXSTAT register.
Fixed bug in SWAP_BUFFER register.
Fixed bug in Rendereing for Mode3 e Mode4.
Fixed bug in AlphaBlend Rendering.
Fixed bug in Increase CPU speed.
Fixed bug in Path Selection in Properties Page.
Fixed bug in Enable/Disable layers.
Fixed bug in Pause Emulator Option.

Download and Give Feedback Via Comments
 



    Sunday, January 25, 2009
DS1942 v1.1 Arcade Games Emulator for Nintendo DS

Copper has released a new version of his arcade emulator for the Nintendo DS that supports the game 1942, heres whats supported:



V1.1: 24/01/2008
* Added an icon file. Nds
* Backup of hi-scores in a file . Sav
* Rewrote sound AY-8910 from the source code of MAME 0129

V1.0: 10/01/2008
* First release
* Version 1.3.1 compiled with libnds
* The file is unzipped rom emulator automatically

All games supported:
Name
1942 (Revision B) 1942
1942 (Revision A) 1942a 1942
1942 (First Version) 1942b 1942
1942 (Williams Electronics license) 1942w 1942
 



    Saturday, January 24, 2009
iDeaS 1.0.2.9 beta version for Windows

Lino has released a new version of his Nintendo DS Emulator for Windows:

Here's changelog :

Add Auto Load SaveState on Reset option.
Fixed bug in POLYGON_ATTR with bit 13 at 1.
Fixed bug in blx opcode (arm9).
Fixed bugs in ldrd opcode (arm9).
Fixed bug in Palette Viewer.
Fixed bugs in Load Default ARM7 Binary, Load Bioses from Files, Load Firmware from File.
Fixed bugs in R4 and AceKard PlugIn.
Fixed bug in save type selection.
Fixed bug in path creation.
Fixed bug in VRAMCNT_* registers.
Fixed bug in DMAxCNT_H registers.
Fixed bug in 3D coordinates size.
Fixed bug in activation audio's plugins
 



    Sunday, January 18, 2009
DS1943 v0.9 - Arcade Emulator for Nintendo DS

News via nintendomax




Copper has recently completed several emulator arcade game for the DS which DS1942 (emulator shoot em up 1942), we propose an emulator that emulates this time the result of this opus, ie Roma arcade " 1943 ". The emulator is not complete, missing only the music, discover the pre-0.9 version anyway.

Quote:
All games supported:
-------------------------------------------------- ------------------------------
Name Thursday parent ROM ROM
-------------------------------------------------- ------------------------------
1943: The Battle of Midway (U.S.) 1943
1943: Midway Kaisen (Japan) 1943j 1943
1943 Kai: Midway Kaisen (Japan) 1943kai
 



    Sunday, January 11, 2009
DS1942 - 1942 Arcade Emulator for the Nintendo DS

Copper has released a new arcade emulator for the Nintendo DS that supports the game 1942, heres whats supported:




1942 (Revision B) 1942
1942 (Revision A) 1942a 1942
1942 (First Version) 1942b 1942
1942 (Williams Electronics license) 1942w 1942
 



    Friday, May 30, 2008
FrodoDS(C64 emulator) updated

News from GPF




I finally had some time to work on FrodoDS again after nearly a year without an update, I have added save snapshot support and loading snapshots directly from filelist.

Will save the snapshot using the currently mounted .D64 name changing extension to .FSS. This new functionality is on the button X.

Also now when it starts the filelist will no longer popup automatically, so after the c64 boots up, press the left trigger to bring up the filelist, now if you select a snapshot file ending in .FSS, it will automount the same name with .D64 and then autostart the snapshot.

I have updated my website
http://gpf.dcemu.co.uk/Frodoc64.shtml
with the latest release and sourcecode.

Enjoy,
Troy(GPF)


Release Thread
 



    Friday, May 09, 2008
iDeaS 1.0.0.24 Released


Windows version special thanks to Soldus:
• Fixed a bug in Bitmap OAMs.
• Fixed a bug in Plugins Management.

Linux version:
• Added support for Drag&Drop.
• Added support for command line.
• Fixed a bug in MemoryView, now you can select,copy and modify.
• Fixed a bug in Key config.
• Fixed a bug in Bitmap OAMs.
• Fixed a bug in Plugins Management.

Direct Sound Plugin 1.0.1.0:
• Fixed a bug in Syncronize routines.
• Now the plugin uses the iDeaS's interfaces

iDeaS Official Site
 



    Friday, April 25, 2008
DeSmuME 0.8 Released


Cocoa:
- Save State As function now works. [Jeff B]
- Recent Items menu now works. [Jeff B]
- Opening NDS files from Finder now works. [Jeff B]
- Added screenshot feature. [Jeff B]
- Added preferences. [Jeff B]
- Many more strings are translatable now. [Jeff B]
- Default screen color is black (better represents being "off" and easier on eyes at night). [Jeff B]
- Added sound. [Jeff B]
- Now is a universal binary. [Jeff B]
- Leopard resolution icon added. [Jeff B]
- Added a Japanese translation. [Jeff B]
- Added an optional status bar (resize handle no longer overlaps screen). [Jeff B]
- New ROM Info and About DeSmuME windows have been added. [Jeff B]
- Fixed several bugs in window resizing. [Jeff B]
- Added FAT image support for homebrew games (thanks to TypeError). [Jeff B]
- Key config can be changed on the command line. Save/load hotkeys changed (so expose doesn't override). [Jeff B]
- Key bindings may work better on non-US keyboards now (needs testing). [Jeff B]

general:
- Fixed possible segfault in ROMReader on ia64 and amd64. [evilynux]
- Fixed a crash bug with 2D background corrupting memory [shash]
- Flag check optimization [carlo_bramini]
- Applied some endian fixes in GPU (thanks to Phazz) [Jeff B]

gtk-glade:
- Added DeSmuME version in about dialog. [evilynux]
- Updated website url in about dialog. [evilynux]
- Added Brazilian Portuguese translation by Dreampeppers99. [evilynux]
- Better desktop menu entry following FreeDesktop specifications. [evilynux]

gtk:
- Updated website url in about dialog. [evilynux]
- Better desktop menu entry following FreeDesktop specifications. [evilynux]

windows port:
- DirectInput control interface with joystick support [CrazyMax aka mtabachenko]
- Matrix and Light viewer [Acid Burn]

DeSmuME Official Site
 



    Monday, April 21, 2008
jEnesisDS 0.7 + ApprenticeMinusDS 0.2.6 - Genesis (SMS/GG) Emulator for Nintendo DS

LordUs has released a fantastic duo of emulators for the Nintendo DS tonight.

Fans of Genesis and Sega Master System Game Gear will be very happy with this release, heres the full release info:


Changes:

- Fixed bug in Z80 core, preventing some games from having sound (Wonderboy, etc.).
- Fixed bug in 68000 optimization, that could make some games hang (Bonanza Brothers, etc.).
- Changed sound handling and doubled sample rate for PCM sound, resulting in slightly better sound quality.
- HW renderer partially rewritten, many glitches should be gone, some are still there (and will probably not be easy to fix ever)
- Sprite rendering completely rewritten in ASM. Should be faster and fix most of the sprite issues.
- Implemented mid frame palette updates (water effects in Sonic games, Castlevania, etc.). Note, that this just works, if a game is constantly fast enough, so slowdowns can still cause colors to flicker.
- Many little optimizations in memory handling and the CPU cores. Should reduce slowdowns.
- Added option for sprite masking (Landstalker etc.). It is not 100% emulated, just faked to be enough for most games using it (disable it, if sprites are missing, that should be there).
- Added option to change between 3- and 6-Button pad (just works, if the option is applied BEFORE loading a game). When 6-Button pad is disabled, L+R can be used to move the visible screen area, X to center it.
- Added sound state to the savestates, so that the correct tracks should play now when a state is loaded. Savestates are still not 100% reliable and loading old states can potentially cause problems.


Oh, before i forget, the archive contains a preview version of a SMS/Gamegear emulator for the DS, that i have been working on a bit.

What it can do so far:
- Enhanced Z80 ASM core used in jEnesisDS.
- SMS/GG emulation.
- 10 Savestates per game.
- Rewind and fast forward feature.
- Settings can be saved per game.
- Fully rendered by the DS 2D hardware.
- Perfect sync option, that actually syncs every scanline (emulated scanline to DS scanline).
This option is more accurate, and needed for some games to look correctly, but it can be problematic to use it, when "Rewind" is enabled.
- sample accurate (almost ;P) PSG emulation.
- Stereo sound for GG games.


Known issues:
- timing is not exactly correct yet, so some games might not work, or have glitches.
- No FM emulation (yet?)
- Sprite updates need to be improved, sometimes there can be glitched sprites atm.
- Interface practically ripped from jEnesisDS
- Many more, that i don't remember now..



Official Release Thread
 



    Friday, April 18, 2008
SMSAdvance 2.4 Released


• Fixed config loading for gamma setting..

SMSAdvance Official Site
 



    Wednesday, April 09, 2008
iDeaS 1.0.2.3 for Linux Released


• Fixed a bug in LDRH Post Index Opcodes.
• Fixed a bug in free textures.
• Fixed a bug in Alpha Blending Effects.
• Fixed bugs in timers management.
• Fixed some bugs in Debugger/Memory Dialogs.
• Added advanced Textures Management.

iDeaS Official Site
 



    Wednesday, March 19, 2008
iDeaS 1.0.2.2a for Linux Released


• Fixed a bug in bind textures.
• Added visual debugger.

iDeaS Official Site
 



    Sunday, February 24, 2008
iDeaS 1.0.2.2 for Linux Released


• Fixed a bug in application path creation.
• Fixed a bug in loading SAV file.
• Fixed a bug in SoundCapture Plugin creation.
• Fixed a bug in Texture Coordinates Transformation.
• Fixed a bug in Textures Blending.
• Added AceKard Plugin.

iDeaS Official Site
 



    Monday, February 18, 2008
iDeaS 1.0.2.2 for Windows Released


• Fixed a bug in Texture Coordinates Transformation.
• Fixed a bug in Import Saves.
• Fixed a bug in cycles S and N.
• Fixed a bug in MSR and MCR opcodes.
• Fixed a bug in Plugins management.
• Fixed a bug in ELF files management.
• Add support for DLDI Plugins.
• Add support for AceKard DLDI.
• A lot of speed up, added Optimize CPUs PipeLine and Optimize Loops.

iDeaS Official Site
 



    Sunday, February 10, 2008
iDeaS 1.0.2.1 Final for Linux Released


Changelog:
• Fixed a bug in creation Accellerators Table.
• Fixed a bug in Texture Coordinates Transformation.
• Fixed a bug in Import Saves.
• Fixed a bug in cycles S and N (Jump Super Star Demo).
• Fixed a bug in Plugins management.
• Add support for DLDI Plugins.
• A lot of speed up, added Optimize CPUs PipeLine and Optimize Loops.

Direct Sound PlugIn:
• Fixed a bug in Sycronize Routines.
• Fixed a bug in GetCurrentPosition Routines.

iDeaS Official Site
 



    Saturday, January 26, 2008
iDeaS 1.0.2.1 beta for Linux Released


A lot of fixed and changes. Now the Plugins work.

iDeaS Official Site
 



    Thursday, January 17, 2008
iDeaS 1.0.2.1 for Windows Released


iDeaS 1.0.2.1 for Windows:
• Fixed a bug in CPU Speed Mode.
• Fixed a bug in Bind Textures.
• Fixed a bug in Use Temp File for compressed file.
• Fixed a bug in Fog Effect.
...and other small fixup.

Audio PlugIn 1.0.0.9:
• Fixed a bug in Load State capabilities.

DirectInput PlugIn 1.0.0.4:
• Fixed a bug in choosing buttons.

iDeaS Official Site
 



    Friday, January 11, 2008
iDeaS 1.0.2.1 Beta for Windows Released


• Fixed a bug in LDRs ARM opcodes.
• Fixed a bug SMLAXY opcode.
• Fixed a bug in cycle N,S for ARM9.
• Fixed a bug in 3D pipeline for invalid coordinates.
• Fixed a bug in Auto Sort for Traslucent Polygons.
• Fixed a bug in Windows Mode Drawing.
• Added support for Hinge.
• Added None Save Type.

iDeaS Official Site
 



    Thursday, January 03, 2008
iDeaS 1.0.2.1 alpha Released


Great day today, version alpha of iDeaS for Linux, it is still incomplete but it works well.
Changes? Nothing

iDeaS Official Site
iDeaS 1.0.2.1 alpha
 



    Monday, December 03, 2007
iDeaS DInput Plugin 1.0.0.3 Released


Updating for this plugin, a lot of the fix thanks also to RockmanForte and Poki#3

iDeaS Official Site
iDeaS DInput Plugin 1.0.0.3
 



    Thursday, November 29, 2007
iDeaS - Audio plugin 1.0.0.8 Released


• Fixed bug in Resampling Option.
• Fixed bug in filling buffer audio.

iDeaS Official Site
iDeaS - Audio plugin 1.0.0.8
 



    Monday, November 26, 2007
iDeaS 1.0.2.0 Released


iDeaS 1.0.2.0:
• Added AR codes 0xC0,0xE and 0xF. (Thanks to Vash)
• Added Auto CPU Speed.
• Added Auto Sort for translucent polygons.
• Fixed a bug in ARM opcodes with LSL
• Fixed bug in OAMs render.
• Fixed bug in Tiles render.
• New bitmaps for toolbar. (Thanks to LordForZerock)

Audio Plugin 1.0.0.6:
• Added Resampling Option for slow pc.

iDeaS Official Site
iDeaS 1.0.2.0
 



    Saturday, November 17, 2007
iDeaS 1.0.2.0 beta Released


• Fixed a bug in TEXIMAGE_PARAM register.
• Fixed a bug in PLTT_BASE register.
• Fixed a bug in VTX_* registers.
• Fixed a bug in VRAM Control registers.
• Fixed a bug in Affine Extended Draw Mode.
• Fixed a bug when select Extended Palettes.
• Fixed a bug in VCOUNT register.
• Fixed a bug in frames skip.
• Fixed a bug in microphone support.
• Added support for 7z files. (Thanks to Igor - The emu slow down)
• Added Zoom 1.5x.
• Added Auto Save Backup Memory.
• Added some AR opcodes.

and other small fixup.

iDeaS Official Site
iDeaS 1.0.2.0 beta
 



    Sunday, October 14, 2007
iDeaS 1.0.1.9 Released


• Added support for Input Plugin.
• Added DirectInput Plugin.
• Added MultiSample 4x and 2x support.
• Fixed bug in Cheats Support.
• Fixed bug in SaveState Support.
• Fixed bug in Backup files Support.

iDeaS Official Site
iDeaS 1.0.1.9
 



    Sunday, September 30, 2007
iDeaS 1.0.1.9 beta Released


iDeaS 1.0.1.9 beta:
• Fixed a bug in bitmap OAMs with rotation.
• Fixed a bug in brightness routines.
• Fixed a bug in Emission Color Emulation. (Thanks Peter console-dev.de)
• Fixed a bug in GXFIFO Command greather then 0xA0.
• Fixed a bug in NORMAL register.
• Fixed a bug in Multisample activation routines.(Thanks mudlord adn Danial)
• Fixed a bug in Antialiasing activation.
• Added support for Auto-Sort with tanslucent polygons. (It's an experiment)
• Added support for Multi Language.
• Added support for CodeBreakers. (Thanks Kenobi and dualscreenman)
• Various speeds up.
...and other small improvements.

Translations:
• Dutch thanks to SaGaR.
• Spanish thanks to julenuri.
• German thanks to Julian Becker.

Audio Plugin 1.0.0.5 beta:
• Added support for Mono and Stereo sounds.
• Fixed a bug in render channels rountines.
• Fixed a bug in Syncronize option with resampling at 44100.
• Fixed a bug in Append option.

WiFi Plugin 1.0.0.1 beta:
• Fixed a bug in Firmware initilizazion.
• Fixed a bug when receive Auth Packet.
• Added support for registers with mask in read operations. (Now Pokemon Save works)

iDeaS Official Site
iDeaS 1.0.1.9 beta
 



    Tuesday, September 04, 2007
iDeaS 1.0.1.8 Released


iDeaS 1.0.1.8:
• Added support for WiFi plugins.
• Added support for Hook plugins. (Video and Audio only)
• Added support for SSE extension.
• Added support for Expansion Ram.(Supercard)
• Added support for multisample.(OpenGL PlugIn,sorry but i haven't tested)
• Added support Async Operation.(OpenGL PlugIn)
• Added support fo MASTER_BRIGHT register.
• Fixed a bug in RSC and RSCS arm opcodes.
• Fixed a bug in Touch Position detect.
• Fixed some bugs in SaveStates management.
• Fixed some bugs in PlugIns management.
• Fixed bug in enable/disable alpha test.
• Fixed bug in textures with format == 0.
• Various speeds up.

...and other small improvements.

Audio Plugin 1.0.0.3:
• Added Append option.(For slow computers)

WiFi Plugin 1.0.0.0:
First release of this plugin, still unstable. I have tried the examples of the PALIB and they seem to work everybody. For now it is everything.
• Emulated register 0x04800010, 0x12, 0x52, 0x50, 0x54, 0x56, 0xA0, 0xA4, xA8, 0xAE, 0xE8, 0xEA, 0x158, 0x15A, 0x17C.
• Emulated send/receive packets for TCP and UDP protocols.
• Emulated IRQ 0x1, 0x2, 0x80, 0x4000.

iDeaS Official Site
iDeaS 1.0.1.8
 



    Tuesday, August 28, 2007
NeonDS 0.1.1 Released


• 3D display engine (incomplete yet)
• Replace D3D with OpenGL for display rendering
• Support 2x display zooming
• Fix some DMA bugs

NeonDS Official Site
NeonDS 0.1.1
 



    Sunday, August 12, 2007
DeSmuMe 0.7.3 Released


gtk-glade:
- Full localization using intltool/gettext. [evilynux]
general:
- Added a README.TRANSLATION documenting the localization process. [evilynux]
MacOS X:
- Initial version of the Mac interface added. [Jeff B]

DeSmuMe Official Site
DeSmuMe 0.7.3
 



    Saturday, July 21, 2007
NeonDS 0.1.0 Released


NDS BIOS files are no longer required for running games in version 0.1.0. There are still some BIOS functions not emulated, but I didn't find games calling these functions. If you encounter "und" error like the following picture shows, please send an email to me to let me know, because it is probably caused by un-emulated BIOS functions. Thanks.

Most of the 2D graphic features are already emulated in version 0.1.0. Next I'll start working on implement 3D graphic features.

Changelog:
• Emulate BIOS functions
• Implement 2D background rotate and scale
• Implement bitmap mode background and sprite
• Optimize 2D window handling
• Optimize mmu implementation

NeonDS Official Site
NeonDS 0.1.0
 



    Wednesday, July 11, 2007
DeSmuME 0.7.2 Released


spu:
- big endian fixes. [cyberwarriorx]

gpu:
- big endian fixes. [marcus_c]

gtk-glade:
- opengl improvements. [masscat]

general:
- Added support for setting NDS firmware language value. [masscat]
- Function added for setting firmware language. [masscat]
- Mac/msys compilation fixes. [cyberwarriorx]
- Fix compilation when pkg-config macros are not available [evilynux]

DeSmuME Official Site
DeSmuME 0.7.2
 



    Tuesday, July 03, 2007
iDeaS 1.0.1.7 Released *Updated To 1.0.1.7a*

1.0.1.7a Changelog:


There wass a small error in the emulator, it didn't create the file.sav.


1.0.1.7 Changelog:


• Fixed a bug in smulwy and smlawy opcode.
• Fixed a bug in ldrd and strd opcode.
• Fixed a bug in swi opcode.
• Fixed a bug in GXFIFO register.
• Fixed a bug in GXSTAT register.
• Fixed a bug in texture slots management.
• Fixed a bug in textures management.
• Fixed a bug in FAT emulation.
• Fixed a bug in read byte in video memory.
• Fixed a bug in visualization layer disabled.
• Fixed a bug in Extended Palettes Slots.
• Fixed a bug in touch position detection in rotation mode.
• Fixed a bug in IRQ management.
• Fixed a bug in plugins management.
• Fixed a bug in BGxCNT.
• Fixed a bug Unable to read.
• Fixed a bug in Extended Mode Background Size.
• Added cheats features.(Action Repaly DS only)
• Added Plain ARM7-CPU memory access.
• Added support for ELF format.
• Added visualization source code in debugger window.
• Added LZ77UnCompVram bios function.
• Added Windows 0 and 1 rendering.

Audio Plugin 1.0.0.2 :
• Added Savestate capability.
• Added Change Volume feature.
• Fixed a bug in SOUNDxCNT register.
• Fixed a bug in calculation resampling frequency.

Avi Capture Plugin 1.0.0.1 :
• Added support for compressed formats.

iDeaS Official Site
iDeaS 1.0.1.7a
 



    Wednesday, June 13, 2007
DeSmuME 0.7.1 Released


general:
- Added GDB debugger stub [masscat]
- Added new/different GBAMP CFlash image reader/writer [masscat]

gpu:
- Major speedup to the 2D core [shash]

gtk-glade:
- Added command line options. [masscat]
- Added FPS limiter [masscat]

cli:
- Added command line options. [masscat]
- Added FPS limiter [masscat]
- Added option to use OpenGl to render window (allows resizing). [masscat]

windows port:
- Added command line options. [masscat]
- Added multiple language support [cyberwarriorx]
- Added Danish language translation [thomas-2007]

DeSmuME Official Site
DeSmuME 0.7.1
 



    Wednesday, June 06, 2007
iDeaS 1.0.1.6 Released


• Added Backup Memory autodetection.
• Added R4DS/FAT emulation.(read only)
• Added GetPitchTable function.(experimental)
• Added GetSineTable function.
• Added Memory View in debugger.
• Added SRAM byte management.
• Fixed bug in size background in affine mode.
• Fixed bug in RTC management.
• Fixed bug in bitmap sprites.
• Fixed transparent direct color backgrounds.
• Fixed bug in generating save states routines.
• Fixed bug in EEPROM management.
• Fixed bug in GXFIFO register.
• Various speedups to emulation.

There is a small error in the emulator, in fact some times it is visualized the message "Unable to read". This error is visualized when the name of the directory includes some spaces. Then to avoid this message to remove possible spaces in the name of the directory. However the message doesn't cause any malfunction of the emulator.

iDeaS Official Site
iDeaS 1.0.1.6
 



    Monday, May 28, 2007
Dualis Release 20.4 Released


CPU: Fixed a bug in the division SWI
CPU: Improved IRQ handling a bit
CPU: Added emulation of GetCrc16, GetSineTable, GetPitchTable and GetVolumeTable
GPU: Fixed a bug in the backdrop color selection that would sometimes occur
GPU: Fixed a bug in the rendering of 256-color r/s BGs (mode 4)
GPU: Modfied palette offset calculation for 256-color textures
GUI: Fixed a bug where the emulator would occationally freeze for a couple of seconds
GUI: Fixed a bug where CFlash initialization would sometimes fail when loading a ROM through the File menu
GUI: CFlash emulation is now automatically disabled when a compressed ROM is loaded (.zip/.7z)
GUI: Added a dummy sound emulation mode that works on computers with no DirectSound (EmulateSound=2 in dualis.ini)
GUI: Fixed a bug related to loading a ROM by double-clicking it in explorer
GUI: Added a "Recent" menu
GUI: Fixed some bugs in the map viewer
MMU: Fixed an LZ77 decompression bug

Dualis Official Site
Dualis Release 20.4
 



    Thursday, May 17, 2007
iDeaS 1.0.1.5 Released


• Added LDRD and STRD opcodes.
• Added HuffUnComp BIOS function.
• Added Square Root BIOS function.
• Added command line options.
• Added zipped rom support (the emulator slows down).
• Added basic frameskip.
• Added support for M3, Supercard CF and Supercard One files.
• Added Run to Cursor(F6) and Step Over(F8) in debugger.
• Added support for Shadow Polygons.
• Added support for .ds.gba and .sc.nds files.
• Added Rotation feature.
• Added Save/Load game capability.
• Fixed unaligned memory access on LDRH opcode.
• Fixed a bug in textures management.
• Fixed a bug in 3D matrices management.
• Fixed a bug in LIGHT_VECTOR register.
• Fixed a bug in NORMAL register.
• Fixed a bug in GXSTAT register.
• Fixed a bug in Extended Draw Mode management.
• Fixed a bug in microphone support.

iDeaS Official Site
iDeaS 1.0.1.5
 



    Saturday, May 12, 2007
DeSmuME 0.7.0 Released


general:
- Added support for *.duc files [cyberwarriorx]

gpu:
- Added support for sprite rotation/scaling [shash]
- Added support for the 3D core (openGL and null plugins) [shash]

windows port:
- A bunch of fixes [Dmitry Krutskih]
- Fixed a bug in sound that was causing it to still not work for some people [cyberwarriorx]

gtk:
- Added 3D emulation
- Added command line options.
- Added option to use OpenGL to render window (allows resizing).

gtk-glade:
- Added 3D emulation

DeSmuME Official Site
DeSmuME 0.7.0
 



    Monday, May 07, 2007
SNEmulDS 0.5 beta Released


This version aims to improve in sound and graphics. As the emulation becomes more and more complex, it is more and more difficult to add new features without breaking the emulation overall, so some new feature will not be enabled by default for all games. The configuration file select which features are enabled or not, and becomes very important (so don’t forget to put it in the root directory!).

I tried very hard to improve sound, and i succeeded to get much better musics in some games, but there may still some “pops” or “cracks” sometimes, and the sound can slowdown or goes mad in some rare circumtances (the ARM7 seems not powerful enough).

A new menu has been added : the GFX config menu, this menu offer a simple way to change the GFX behaviour in real time. The emulation is not stopped like in the options menu, you can enable/disable several features and see which ones are better for the game. (See README for more informations)

Here is the list of changes
• Changed the Sound timers, now the timers should be a bit more accurate and removed the timers hacks
• Moved back the Sound RAM in the fast ARM7 RAM, removed unused code from ARM7 codes
• Now support sprite address change during frame (limited to two addresses by frame), this makes Ogre Battle much more playable
• Left handed people can now enjoy the SNES mouse option (right buttons can be used like left joypad).
• Options can now be saved in configuration file
• New SNES config menu
• Fixed some bugs

Optionnal feature (enabled by configuration file):
• Added sound synchronisation fixes, this is a set of flags that make ARM9 slowdown or make ARM9 wait for the ARM7. Those options make Square games (and other games) sound much better, but also break sound in other games. So this option is available through the configuration file. I only changed for the configuraiton file for Chrono Trigger, SOM1 and FFVI. You will have to modify the configuration and test the options for other games.
• Added priority per tile for BG3, by detecting if there are more low or high priority per tile at each line (see README)
• Added priority per tile for BG1 and BG2, by using the fourth DS layer. Low priority tiles go to fourth layer, and high priority per tiles (this idea was taken from SNESAdvance).
• Sprites priorities can now be changed. See configuraiton file for more informations. The default is 1123 but 1223 makes some games look better (like Castlevania IV first level for instance)

SNEmulDS Official Site
SNEmulDS 0.5 beta
 



    Saturday, April 28, 2007
iDeaS - Audio plugin 1.0.0.1 beta Released


I have decided to release the beta of the plugin audio, version 1.0.0.1. There are various bugs but it works well. It is slow, but the future version of iDeaS will have the skip frames and it will be faster.
Here's the changelog:

• Added ADPCM support.
• Fixed a bug in Sound Channel X Control Register.
• Fixed a bug in Sound Channel X Length Register.
• Fixed a bug in Enable/Disable functions.
• Fixed a bug in pcm8 decoder.
• Fixed a bug in pcm16 decoder.

iDeaS Official Site
iDeaS - Audio plugin 1.0.0.1 beta
 

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